Lior Tal's Blog
I'm a software engineer, game developer, gamer and a cat owner. Currently work as a developer @ Playscape (http://www.playscape.com).
In my free time i like to play around with game-related technologies and products.
Many Unity APIs rely on string identifiers as part of their operation. In this post i aim to show a different, safe and automated way to handle these cases using code generation.
What can be done when Unity mysteriously throws an ArgumentException when building a project for Android? In this post Iíll describe the techniques and tools I used to track down the root cause for this issue.
Lior Tal's Comments
[Blog - 02/26/2014 - 03:33]
@Wendelin: Bug hunting is very ...
@Wendelin: Bug hunting is very similar to doing detective work you have your suspects, evidence. Some lead to nowhere, some lead to the criminal . r n r nReflector is totally optional. Any C decompiler will do you can use dotPeek which is free . r n r n r ...
[Feature - 10/03/2012 - 04:15]
Unfortunately, profilers are very useful ...
Unfortunately, profilers are very useful when you debug a low-FPS problem, but almost useless when you debug an FPS jitter problem r n r nHow is that so r n r nA good profiler lets you record your game and then run through all frames, finding the ones that took ...
[News - 10/03/2012 - 08:12]
What is leaderboards support exactly ...
What is leaderboards support exactly The PS Mobile SDK allows communicating using HTTP or other mechanisms. Isn 't this enough to set up your own leaderboard service
[News - 07/19/2012 - 05:19]
Nice article. r n r ...
Nice article. r n r nI 've actually coded a similar system in XNA . r n r nThe main differences for me were that i didn 't call it a VCR rather simply an input simulator . r n r nThe abstraction layer for other input devices is a ...
[News - 06/25/2012 - 06:06]
What is the added value ...
What is the added value of having the source for a 3rd party component that is being used Even if you patch bugs yourself assuming you have the time and knowledge to do that , how would these be merged into the next version of the framework
[News - 05/22/2012 - 04:03]
Nice article. I am wondering, ...
Nice article. I am wondering, how does any authority like MPEG, etc can make claims on whether or not you have infringed their patents for example, when releasing an iOS app/game, how is it possible to trace down which encoding was done to actually get sued