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Laura Bularca's Comments

Comment In: [Blog - 04/21/2015 - 03:55]

Realistic game dev costs are ...

Realistic game dev costs are hard to find, but the budgets we know of are not realistic for Development costs - in fact most of those million dollars are spent for marketing. r n r nWhile creativity is hard to quantify, its unjust to encourage people to deliver so very ...

Comment In: [Blog - 04/15/2015 - 02:28]

I enjoyed the article because ...

I enjoyed the article because it brings a straight forward business perspective for the studios that are serious to become sustainable companies as opposed to a bunch of people making the game of their dreams. There is a heavy emphasis on the lucky guys who developed a game in their ...

Comment In: [Blog - 02/20/2015 - 01:01]

Wow thank you for the ...

Wow thank you for the comments I am happy it helped : It was meant as an encouragement especially to those teams who feel discouraged by the subject of too many games released . r n r nQuality and diversity are 2 separate subjects. I think while quality is always ...

Comment In: [Blog - 01/26/2015 - 06:00]

Great conclusion of the Game ...

Great conclusion of the Game Outcomes Project r n r nI think this is a very helpful survey and I want to thank you for the amazing work you have done Also the access to raw data is awesome Do count me in for the next round of surveys, if ...

Comment In: [Blog - 01/08/2015 - 03:01]

These are excellent tips and ...

These are excellent tips and the way you presented them does a good job to grasp how much work localization involves - something most inexperienced studios don 't think about. Thank you :

Comment In: [Blog - 01/07/2015 - 06:31]

Really nice, valuable article - ...

Really nice, valuable article - thank you You mentioned you stopped Ghostbox so what do you do now

Comment In: [Blog - 01/05/2015 - 01:17]

Thank you for your reply, ...

Thank you for your reply, Kayne - excellent points I hope the 2D infinitely generated MMORPG with a custom engine turn out a valuable experience in the end.

Comment In: [News - 11/14/2014 - 05:18]

More and more games are ...

More and more games are released every month, every week... daily. As customers, we have never had such a wide games offer, which is great, but can also be cumbersome. We simply have too much to chose from, which can lead to making the choice meaningless. r n r nScience ...

Comment In: [Blog - 10/09/2014 - 06:01]

Thank you all so kindly ...

Thank you all so kindly for your comments r n r n r nChristopher Landry, you are right, I should have done a better job formulating that sentence. What I meant is, that finding good Steam Curators to follow is a small job in itself. You need to find those ...

Comment In: [News - 10/09/2014 - 06:13]

So it would be better ...

So it would be better that they are fired : r n r nPersonally, I appreciate Ubisoft 's way, quite a lot. It offers certainty for the talented game devs, in a context where game dev is project based, ramped up and down and canceled, which leads to depressing reports ...

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