Kris Graft's Blog
Editor-In-Chief, Gamasutra.com. Twitter: @krisgraft
It’s morning as we roll into Reno, Nevada. For over 40 hours, developers have been game jamming on a train between Chicago, Illinois and Emeryville, California.
Editor-in-Chief Kris Graft continues to ride the rails for the inaugural Train Jam, taking place between Chicago, Illinois and Emeryville, California.
Gamasutra editor-in-chief Kris Graft is taking the Train Jam train to GDC. CHOO CHOO.
Rust is "missing" all kinds of features we expect in games, and that's part of what makes it so great.
If you're creating art, whether it's writing a book or crafting the narrative of a video game, it's important to recognize the value of the commonplace, of the ordinary.
I ran a piece on the "holy grail" of the holodeck. Here are the complete email Q&As I conducted with the developers behind Project Holodeck and Project RUIS.
Kris Graft's Comments
[News - 07/22/2014 - 07:53]
Hi Kevin, r n r ...
Hi Kevin, r n r nWe break down European salaries by discipline in the full PDF linked in story .
[News - 07/22/2014 - 08:55]
Hey Matt B: The key ...
Hey Matt B: The key word in Goldin 's quote is disproportionately. She is not saying more work should not be rewarded with more pay. r n r nHere 's my main takeaway from her paper: She found that industries that place a high emphasis on long work hours have ...
[News - 07/11/2014 - 03:56]
@Kyle r n r nWow, ...
@Kyle r n r nWow, you come off as incredibly rude when you could 've just asked a simple, legit question. Nice work. Anyway, the reason for not focusing on publishers for this piece in particular is because we wanted to keep its focus on exactly what you identified -- ...
[News - 07/08/2014 - 07:24]
[News - 06/16/2014 - 03:47]
To be clear, Turtle Rock ...
To be clear, Turtle Rock isn 't talking about taking Evolve to Early Access, rather they would be open to doing that for future titles, if it made sense to do so.
[News - 06/03/2014 - 08:25]