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May 21, 2013
 
Blizzard Entertainment
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Blogs

Kevin Fishburne's Comments

Comment In: Elegance & Engagement [Blog - 04/03/2013 - 01:59]

Padded playground to prevent players ...

Padded playground to prevent players from pushing the perimeter. Players piss on that pretentious prattle. r n r nBut seriously, that 's a good idea. The game doesn 't stop you from venturing out, it just punishes you for it using familiar mechanics. I like it. Elegant and smooth, like ...

Comment In: Black Annex: A QBasic game for the 21st century [News - 04/15/2013 - 02:34]

I used Fastgraph, which was ...

I used Fastgraph, which was a graphics library programmed in Pascal for QuickBASIC 4.5. It let you do a lot of bit-blitting type stuff, image loading and playing wav files. Really took things up a notch for QB games. I remember I could do full screen scrolling at 320x200@8bpp at ...

Comment In: Interview: Epic goes all-in on HTML5 with UE4 support [News - 03/29/2013 - 12:00]

Another big step toward OS ...

Another big step toward OS independence for gamers. As a GNU/Linux users this is exciting news. Go Valve, go Epic

Comment In: The Playstation is Dead, Long Live Playstation: Preservation and the pursuit of New [Blog - 03/05/2013 - 07:34]

Maybe the U.S. government could ...

Maybe the U.S. government could spare a small slice of its defense budget and require that all U.S. game studios submit their gold source code and compilation instructions to the Library of Congress for permanent preservation. The code would not be available to the public until certain conditions were met, ...

Comment In: Who's buying all these niche simulation games, anyway? We found out [News - 03/15/2013 - 03:53]

Haven 't played any of ...

Haven 't played any of them but the screenshots in the article are quality. Maybe if they let you run over pedestrians with the combine harvester it would sell more Farmageddon Seriously though, considering the amount of crap that 's pervaded the market since the Atari days these games look ...

Comment In: The Piston living room PC costs $1000, launching Holiday 2013 [News - 03/11/2013 - 07:14]

This makes me nothing but ...

This makes me nothing but sad. It 's nice and all, and many will want one, but as has been stated by others the price point is brutal. Brains and hair on the wall brutal.

Comment In: Cloud: We Are Not Ready [Blog - 03/07/2013 - 12:42]

Maybe game clients of the ...

Maybe game clients of the future should include inactive server code that the developer could push an activation update to at a later date The game could still be closed source, but allow one to run it as a client or a server with full functionality in case the publisher ...

Comment In: Indie Elitism [Blog - 02/25/2013 - 11:38]

I know what you mean. ...

I know what you mean. I love stabbing guys. Hahahaaaa...choke. Ahem. r n r nWe need a new genre: FPK or First Person Knifer.

Comment In: The Work of Art in the Age of Digital Production: An Antiapology for Ebert, Moriarty et al. [Blog - 03/01/2013 - 07:33]

Hell yes. The Aura is ...

Hell yes. The Aura is what you feel when you play a game. Interactivity and feedback is the secret ingredient. r n r nI think the idea of Art is too narrow when it excludes huge mediums. To me Art is intelligently produced sensory I/O of any kind and combination. ...

Comment In: Mythic's first free-to-play game is closing down [News - 02/28/2013 - 04:49]

Well hopefully all known versions ...

Well hopefully all known versions of game clients have been secured and a primitive server emulation has been developed and maintained.

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