Junxue Li's Blog
I’m Junxue, CEO of Novtilus Art, a game art outsourcing company. We create HD digital paintings/game assets for a full spectrum of games, casual, social and mobile.
Our site: www.novtilus.com
Contact me: email@example.com
This article is a review of the map art of a successful Match-3 game: Block Star Party, from the angle of an art producer. And if you're preparing maps for your game, hope this article may give you a bit of light.
Should a contractor post work samples on its own site? I give my opinion in this article and my dear readers， I wish you could give yours.
If your mobile games need 30+ map zones, where to get that many ideas for map art? This article gives a bit light.
This article is a review of the map art of a successful Match-3 game: Mystery Match,from the angle of an art producer.And you can borrow the good ideas from this game, if you're preparing maps for your game.
This article offers a display of various copycat mobile games in China. They are all of the same most ridiculous form of copycat.
This article is in response to Anita Sarkeesian’s wonderful feminist videos. I list the bad things that console games and sex industry made to or society in common.
Junxue Li's Comments
[Blog - 11/20/2015 - 02:00]
[Blog - 11/02/2015 - 02:42]
Hi Brian, thanks for your ...
Hi Brian, thanks for your time writing this much and so many dragons are covered. In reading your article, I think about Monster Hunter. I think as War Dragons have relatively low polygons, so in design you don 't need to go very deep into anatomical accuracy And could you ...
[Blog - 09/29/2015 - 01:46]
Thanks We did many upgrade ...
Thanks We did many upgrade of PC game art to iOS version. I wish I could have read this article earlier r nI think this article is useful for developers who want to port the old game to new device, with minimum budget and preserve the old looking For another ...
[Blog - 09/28/2015 - 01:25]
[Blog - 09/24/2015 - 05:48]
[Blog - 09/17/2015 - 02:04]
@John, All upright men in ...
@John, All upright men in the game industry would feel sorry for IP theft. But to be fair, military technology is another issue: who doesn 't steal from who If the US didn 't take from Nazi, how could they get atomic bomb and jet engine