Juan Belon Perez's Blog
Web for videogames outsourcing: programadorvideojuegos.com
Dev Blog: dev.xixgames.com
I work professionally in videogames since 2006 and I've been learning and teaching since the 90's.
The results of a six months experiment making f2p games
How would you solve the most common bugs of AAA videogames?
A study of some of the current available types of game servers for our games
Sometimes we play with AI's that looks smart, how are they doing it?.
I'll give you a reason to believe in automated steering behaviours for your next game AI.
First impressions with the engine Unity for PlayStation Mobile,first final public version.
Are you interested in the money or the user experiences? Let's talk about it
Juan Belon Perez's Comments
[Blog - 04/27/2015 - 12:32]
This is exactly what I ...
This is exactly what I was looking for, smart , if you could share the code it would be great. Expecting part 2 as well,great job with the post series, BIG THANK YOU
[News - 05/29/2015 - 06:13]
[News - 05/14/2015 - 01:24]
[Blog - 05/04/2015 - 01:51]
[Blog - 04/13/2015 - 10:30]
[Blog - 04/03/2015 - 01:48]
Far Cry uses finite state ...
Far Cry uses finite state machines and Cry Engine 1 for FC1 , Dunia 1 for FC2, Dunia 2 for FC3 and for FC4, ...this, FC4 also uses an anecdote machine . r nWell, I know they used Lua for state machines, because of this reference -book: Programming Game AI ...