Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 20, 2014
arrowPress Releases
April 20, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


 

John Polson's Blog   Editor Blog

 

IndieGames editor-in-chief 
Gamasutra contributor 
GDC Vault, GDC, ADC assistant 

Email: johnpolsonfl[at]gmail[dot]com

twitter.com/johnpolson

 

Expert Blogs

Posted by John Polson on Fri, 11 Apr 2014 05:14:00 EDT in Design, Console/PC, Indie, VR
"Everyone else is doing immersion wrong," says Please Don't, Spacedog! developer KO-OP Mode. They used the Oculus and a MIDI device to put players somewhere new, and it was a big hit at alt.ctrl.GDC last month.


Posted by John Polson on Fri, 14 Mar 2014 01:35:00 EDT in Design, Console/PC, Indie, Social/Online
Pippin Barr's latest creation-collection Durations combines 10 games from One Second Typing Tutor to One Year Finite Runner, all offering much to consider in terms of games that seem to go on forever.


Posted by John Polson on Thu, 27 Feb 2014 03:49:00 EST in Design, Production, Art
Aurelien Regard (formerly of Arkedo) is going solo to explore the racing genre, bringing his top-down F-Zero and Ulysses 31 anime homage to life while pushing the boundaries of the HTML5-supported Construct 2 engine.


Posted by John Polson on Wed, 29 Jan 2014 05:15:00 EST in Design, Art, Console/PC, Indie
Take a look at the art behind the L-system inspiring How to Be a Tree, and how developer Jimmy Andrews makes this tree spring to life.


Posted by John Polson on Tue, 07 Jan 2014 08:47:00 EST in Design, Console/PC, Indie, Smartphone/Tablet
Sets & Settings' Trestle is what happens when you put Super Crate Box into a Mega Man Battle Network world. According to the developer, Trestle's quick prototype became a game about patterns, and it felt fun almost immediately.


Posted by John Polson on Wed, 01 Jan 2014 01:17:00 EST in Design, Production, Console/PC, Indie
Making one game a month can be fun and rolodex-building, shares Major Bueno, who began the year as a finalist in Indie Speed Run and ended with a party game 700 people contributed to.



John Polson's Comments

Comment In: [News - 07/15/2013 - 10:50]

It looks like zero of ...

It looks like zero of the 30 cents per game titles made this list. r n r nhttp://www.nintendo.com/wiiu/downloads/famicom-30/ r n r nI wonder if they were excluded.

Comment In: [Blog - 06/05/2013 - 12:18]

Thanks for sharing this. I ...

Thanks for sharing this. I think there is so much to be gained from camaraderie or even friendly competition. Cross-cultural appreciation could even help promote distinction/diversity among JP and US markets.... Not to mention this could give fanboys and girls more to talk about, creating healthy, long-lasting social media buzz ...

Comment In: [News - 05/09/2013 - 02:12]

Stereo sound is great Left ...

Stereo sound is great Left speaker/ear is Japanese, right is English. At least that 's how it works for my headset. give it a try, the English comes through well if you listen to just the right channel.

Comment In: [News - 04/02/2013 - 01:51]

We are aware of it ...

We are aware of it not yet working on all iDevices, but it seems to be working fine on PC browsers. r n r nCare to share what device and browser you are using

Comment In: [News - 10/15/2012 - 04:03]

established fan base is interesting ...

established fan base is interesting to dissect. I looked up some of the new picks on Twitter, and several games/companies have under 100 followers and similarly small Facebook likes . I have nothing against Twitter or FB, but I find it interesting that in a day of so much social ...

Comment In: [Feature - 08/31/2012 - 04:40]

Hey Corey: r n r ...

Hey Corey: r n r nRE the Other stat, about half were in the low salary band. r n r n0- 10,000.00 51.9 r n 10,001.00- 25,000.00 19.5 r n 25,001.00- 50,000.00 18.0