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Blogs

Harold Myles's Comments

Comment In: Miyamoto wonders: Is story really necessary when gameplay will do? [News - 11/30/2012 - 09:46]

@Dave. Well it is subjective ...

@Dave. Well it is subjective I agree. r n r nBy definition I would say a game is great when the mechanics and structure alone completely support it and are compelling. So by my definition Silent Hill and Uncharted are not great, because their is nothing that compelling about their ...

Comment In: Why XCOM Didn't Work For Me: Simulation vs. Strategy [Blog - 11/16/2012 - 05:25]

I think 1, 5 on ...

I think 1, 5 on your list are what really made the original spectacular. r n r n 6 is a failing in the first game as well. In fact the AI was pretty stupid in the original, just the overall difficulty made it so that it didn 't really ...

Comment In: Making Failure Fun [Blog - 11/07/2012 - 09:12]

It is strange to have ...

It is strange to have an article about Rogue-likes and failure and not mention Dwarf Fortress. I mean the game 's tag line is Losing is Fun. r n r nAs well I do not think Demon Soul 's is appropriate example. It is a not rogue like and there ...

Comment In: Six words about role-playing games [Blog - 11/05/2012 - 07:22]

Need more Infinity-Engine-esque tactical gampelay ...

Need more Infinity-Engine-esque tactical gampelay goodness.

Comment In: Secondhand Deadweight Pirates [Blog - 10/31/2012 - 02:00]

Interesting article. r n r ...

Interesting article. r n r nOne way negotiation of price is being introduced is by player run economies. In GuildWars2 players can buy/sell Gold to Gems and Gems to Gold. In Diablo 3 players go get the loot and decide how much to sell it for, while other players are ...

Comment In: The Artistic Computer? [Blog - 10/26/2012 - 04:40]

I too liked the music ...

I too liked the music sample. r n r nBut music is kinda cheating. As long as you keep a beat and have some sort of repetition your brain will be doing most of the work to make it sound like music. r n r nSame with the 'inkblots. ' ...

Comment In: Windows 8 arrives amid serious concerns from PC game devs [News - 10/26/2012 - 04:49]

@Michael r n r nAs ...

@Michael r n r nAs a developer I too am actually optimistic about the Windows Store. r n r nHowever, as an end-user, and a gamer, I only care if the Windows Store has the same value as Steam. And if it doesn 't, I only care if I can ...

Comment In: Efficient game texture loading on iOS devices [Blog - 10/22/2012 - 04:57]

Good Article. Thanks. ...

Good Article. Thanks.

Comment In: How XCOM enables players to tell their own stories [News - 10/15/2012 - 04:10]

Yeah unfortunately I think the ...

Yeah unfortunately I think the Mouse and Keyboard controls are poor. Especially when it comes to choosing elevation. r n r nWhen I switched to controller the game plays so much smoother. Great game, but it is sad to see them neglect the traditional PC controls.

Comment In: Wing Commander creator returns to game dev with new space sim [News - 10/10/2012 - 10:35]

Avoiding kickstarter and cutting out ...

Avoiding kickstarter and cutting out the middle man seems smart, but not if your 'solution ' doesn 't work. Their site is down, making them look incompetent, and makes me question their whole process. r n r nConsidering the amount of press this has gotten, and that they only have ...

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