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George Hufnagl's Comments

Comment In: [Blog - 04/10/2012 - 11:32]

Thanks for posting, Henrik If ...

Thanks for posting, Henrik If anyone has questions, feel free to hit me up on Twitter @grhufnagl

Comment In: [News - 01/18/2011 - 10:11]

If it takes a game ...

If it takes a game 10-20 hours to get good, then there's an abusive, co-dependent relationship between developer and player. The last FF game I actually enjoyed was FFIX. I'll admit, though, that it was 90 nostalgia and 10 gameplay. Final Fantasy VIII even had me saying alright, let's get ...

Comment In: [News - 10/12/2010 - 04:13]

It has not been a ...

It has not been a good record for the Midwest these past two months. First Raven in Madison, WI, now Robomodo in Chicago and, in early August, High Voltage Software laid off approximately 25 people. Mid-size to AAA games just can't to seem to permit too many in the pool.

Comment In: [News - 06/21/2010 - 06:50]

Yes, this is not a ...

Yes, this is not a helpful conversation in relation to the game development process nor from a critical point of view Isn't it much more beneficial and healthy for each side to discuss content, control, intention, gameplay, creativity, technical virtuosity, audio, difficulty, clarity, visual appropriation, delivery and how all of ...

Comment In: [News - 03/29/2010 - 09:35]

Yes, and I recently read ...

Yes, and I recently read via the Flash Games Summit that of the people playing casual Flash games, that only 1-4 playing those games were purchasing related goods power-ups, level packs, etc. They even stated that the data is inconsistent at this stage since, at least in the Western world, ...

Comment In: [Blog - 03/28/2009 - 10:33]

Thank you for writing this ...

Thank you for writing this article it provokes a lot of interesting commentary and I have long been intrigued by the question of art and how it may or may not relate to games. Thanks to everyone who has contributed With that, I would like to respond: I do think ...

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