Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 19, 2014
arrowPress Releases
December 19, 2014
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Evan Todd's Blog


Christ follower and indie game developer. Running, music, programming, games, art.


Member Blogs

Posted by Evan Todd on Fri, 31 Oct 2014 01:41:00 EDT in
In this article I present an idea that may help both sides of GamerGate survive the ordeal. Simply this: negative movements are counter-productive. Positive movements affect change.

Posted by Evan Todd on Mon, 29 Sep 2014 01:05:00 EDT in Programming
A high-level introduction to vertex and fragment shaders via concrete WebGL examples.

Posted by Evan Todd on Mon, 19 May 2014 01:16:00 EDT in Programming, Console/PC, Indie, Smartphone/Tablet
Why a pure tree representation is just not enough, and how to make it better.

Posted by Evan Todd on Wed, 19 Feb 2014 09:29:00 EST in Design, Programming
You don't want to take time away from your awesome game to write boring analytics code. So you either call up some friends, hire playtesters, integrate some 3rd party SDK (ugh), or just do without. WRONG. You roll your own solution. Here's why.

Evan Todd's Comments

Comment In: [Blog - 04/03/2014 - 10:35]

I 'm shocked too. Gave ...

I 'm shocked too. Gave you a Greenlight upvote.

Comment In: [Blog - 11/15/2013 - 09:10]

Regarding do not open a ...

Regarding do not open a company , I 've always heard that it 's worthwhile to at least get incorporated to avoid or lessen the potential impact of lawsuits.

Comment In: [Feature - 05/27/2009 - 05:30]

That was inspiring. Need more ...

That was inspiring. Need more articles like this one