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E Zachary Knight's Blog

 

I am an indepedent game developer with Divine Knight Gaming, founder and chief editor of Oklahoma Game Development and a web developer. In my game development, I work with HaxeFlixel to create cross platform games for Linux, Mac, Windows and Web platforms. My current primary project is  called Demon's Hex, a cross platform collectible card game. 

Follow me on Twitter @ezknight @dk_gaming @OKGameDevs

 

Member Blogs

Posted by E Zachary Knight on Mon, 30 Mar 2015 01:30:00 EDT in Business/Marketing, Indie
Sleep and sanity? No need for that here. Check out our experience at Super! BitCon as we made a game while visitors got to play games


Posted by E Zachary Knight on Tue, 17 Feb 2015 06:52:00 EST in Production, Indie
There are a LOT of tools available for game developers. This is the list of tools we use.


Posted by E Zachary Knight on Tue, 21 Oct 2014 02:00:00 EDT in
In which I publicly state my opposition to bullying and harassment in the games industry.


Posted by E Zachary Knight on Tue, 29 Jul 2014 12:41:00 EDT in Design, Console/PC, Indie
This is why these guys are my game dev heroes.


Posted by E Zachary Knight on Fri, 20 Jun 2014 02:35:00 EDT in Business/Marketing, Indie
Despite our bafflement, Let's Play videos are an extremely controversial issue. Here is our perspective.


Posted by E Zachary Knight on Tue, 04 Feb 2014 02:06:00 EST in Production, Serious
The lack of a public domain option for games means a loss of culture for all of gaming.



E Zachary Knight's Comments

Comment In: [News - 04/17/2015 - 06:52]

Personally, I find any move ...

Personally, I find any move that drives potential customers away as a negative. By forcing this line as opposed to something that is easily reachable without handing over more money is pretty simple. As Kyle above suggested, they could have easily implemented a gameplay threshold that would have determined the ...

Comment In: [Blog - 04/17/2015 - 07:48]

My favorite is the Green ...

My favorite is the Green Archer. Such a great design for her. r n r nAs for the choice, my family loves it. Especially after the Ascension update. Now there are so many characters that there is almost no fighting over who gets what character as all my kids as ...

Comment In: [News - 04/09/2015 - 02:37]

Jakub, r n r nI ...

Jakub, r n r nI don 't know about you, but I have never seen an EULA for a console game.

Comment In: [Blog - 04/02/2015 - 01:16]

I stand corrected. I guess ...

I stand corrected. I guess I was working under a misunderstanding of that. r n r nThat brings up a good question now. What protections do you have with an unregistered copyright I guess you can still send toothless DMCA and cease and desist notices. However, without the ability to ...

Comment In: [Blog - 04/03/2015 - 01:37]

Home consoles are probably the ...

Home consoles are probably the biggest reason why arcades fell. The other big reason is the lack of common US coinage larger than 0.25. Both of these have been studied and talked about extensively. r n r nI would love to see a resurgence of arcades or something similar. Just ...

Comment In: [Blog - 04/01/2015 - 02:48]

On thing I am going ...

On thing I am going to be doing is giving my games away for free or pay what you want. That way, if someone wants to just try the game out, they can do so for free, but if they want to give me some money for it, I won ...