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April 21, 2019
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Daniel Estrella's Blog

 

Game Designer and Programmer at LinceWorks. Barcelona, Spain.

College lecturer.

Currently working on a VR game.

 

Member Blogs

Posted by Daniel Estrella on Tue, 05 Feb 2019 09:58:00 EST in Programming, VR
There are several ways to solve object grabbing in VR with Unity3D but all have some kind of issue. This blog post summarize different approaches and propose a better one.