Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 21, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Daniel Estrella's Blog


Game Designer and Programmer at LinceWorks. Barcelona, Spain.

College lecturer.

Currently working on a VR game.


Member Blogs

Posted by Daniel Estrella on Tue, 05 Feb 2019 09:58:00 EST in Programming, VR
There are several ways to solve object grabbing in VR with Unity3D but all have some kind of issue. This blog post summarize different approaches and propose a better one.