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December 20, 2014
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Curtiss Murphy's Comments

Comment In: [News - 12/15/2014 - 04:01]

Nice summary. Looks spot on. ...

Nice summary. Looks spot on. r nGigi

Comment In: [Blog - 12/05/2014 - 06:45]

Though I respect the OP ...

Though I respect the OP 's viewpoint, I don 't agree with it. I play LOTS of games, and I 've bought purchases in a variety of Free To Play, including hits like League of Legends, mainstream staples like Sims Freeplay, and bizarre niche games like Adventure Capitalist. If I ...

Comment In: [Blog - 12/05/2014 - 02:54]

Well written, as always. ...

Well written, as always.

Comment In: [News - 12/07/2014 - 04:07]

It 's a sad bit ...

It 's a sad bit of news, and yet, I 'm glad that I found it. I learned something meaningful and historical.

Comment In: [Blog - 11/25/2014 - 01:24]

Succinct, relevant, and powerful. 1 ...

Succinct, relevant, and powerful. 1 Small teams and small projects 2 Workflow and 3 Always a playable game. Good stuff.

Comment In: [Blog - 11/21/2014 - 02:24]

I wonder how many of ...

I wonder how many of the new Linux games are built in Unity. I 'd be surprised if it wasn 't a significant percent. Curious how markets change.

Comment In: [Blog - 11/20/2014 - 01:40]

Well written cautionary tale for ...

Well written cautionary tale for those with eyes bigger than their stomachs. When I went solo, I started a 'simple ' project, which quickly became 6 months of effort with little to show. My wife threw down the gauntlet, 'Release something in 6 weeks ', and in a softer tone, ...

Comment In: [Blog - 11/19/2014 - 04:17]

Did I need to do ...

Did I need to do something to get the HQ version of DQ After your recent article, I didn 't notice any update via Steam and I 've not seen anything about it since. r n r nAnd, back-on-topic, Lars - this was another great post One of my guys ...

Comment In: [Blog - 11/19/2014 - 02:13]

I teach my team the ...

I teach my team the core tenants of game design. Flow, engagement, simplicity, interest curve, mystery box, and juice. Once they understand these things, they begin making little additions automatically, like adding initial juice to a UI, before anyone has even seen it. Same goes for artists, designers, ... pretty ...

Comment In: [Blog - 11/18/2014 - 01:51]

Even better if Apple did ...

Even better if Apple did not cut your reviews to 0 after an update. True, if you hit 'all ', you can see the rest, however, the default which you can 't change is to show ONLY the number of reviews for the current version, which leads developers, like me, ...

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