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Curtis Turner - IceIYIaN's Comments

Comment In: [Blog - 10/07/2015 - 12:16]

There 's definitely pros and ...

There 's definitely pros and cons to each approach. With so many frameworks, libraries, engines, tools, and programming languages available, it can seem overwhelming. New programming languages are starting to slow down and many have become standard. New platforms to publish are also starting to slow down, although there are ...

Comment In: [Blog - 10/05/2015 - 01:48]

What major technologies can you ...

What major technologies can you use to make browser games All I can think of are Flash/HTML5/Unity. I know of Microsoft 's Silverlight, because it works with XNA. But I don 't think anybody used either for that purpose. r n r nThere are many browser game platforms, FacebooK Flash ...

Comment In: [Blog - 09/17/2015 - 02:04]

For 1,000, how long does ...

For 1,000, how long does that trademark last A year Five years

Comment In: [News - 09/15/2015 - 03:54]

Can you have multiple remotes ...

Can you have multiple remotes Does it have a nun chuck option like the Wii

Comment In: [News - 09/09/2015 - 05:20]

Around the end of 2011 ...

Around the end of 2011 I was finishing up my final mod for Source/Gold Source, 1337 Board. I was tired of not being able to make money, so, I was looking around and found XNA. I chose XNA, because at the very least, I could at least publish my game ...

Comment In: [News - 09/09/2015 - 05:24]

Is 3D Touch patented by ...

Is 3D Touch patented by Apple or will it be able to come to Androids/Windows/Etc Valve 's GamePads are similar, but they don 't have a screen involved.

Comment In: [Blog - 09/01/2015 - 01:36]

I chose the Half-Life 1/2 ...

I chose the Half-Life 1/2 engines for Elements of War and 1337 Board... Even though 1337 Board is the most advanced hotkeys menu and camera system in the world... I never made even one penny. My business model with those engines were a complete failure and the company who owns ...

Comment In: [Blog - 08/31/2015 - 01:07]

Obviously the next step is ...

Obviously the next step is to add trivial touchpad twin-sticks and use XNA Windows Phone 7/8 and MonoGame to get your game on everything. r n r nXNA.com has a touch sticks SDK and if you go to XNA or MonoGame.net s ' forums you 'll see I have inputs ...

Comment In: [News - 08/27/2015 - 04:00]

Zelda: OoT... X X r ...

Zelda: OoT... X X r n r nI 've literally killed in the millions... Yet I still cry like a little baby. I started with the NES though. Not exactly movie-like by any stretch of the imagination... r n r nI might be a CareBeaR... But I understand the basics ...

Comment In: [News - 07/29/2015 - 03:36]

XNA / MonoGame are basically ...

XNA / MonoGame are basically the same thing. I use them to make Monsters of War I mainly used starter kits from XNA.com Like, literally, my game is a glorified starter pack... Which is starting to become an engine and I should be able to make multiple games within a ...

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