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October 31, 2014
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Christian Nutt's Comments

Comment In: [News - 10/29/2014 - 05:38]

Dear Capcom, r n r ...

Dear Capcom, r n r nStart making games again. We liked your games. r n r nSigned, People Who Remember the 8-, 16-, 32-bit, and PS2 Eras

Comment In: [News - 10/28/2014 - 06:25]

Well, the product is going ...

Well, the product is going to be released much sooner than that. Clearly, Zuckerberg believes that Oculus will stay ahead of the curve by developing its product continually and releasing it including the headsets, the dev/SDK stuff, the ecosystem/marketplace, and other software and tech that goes into all of that ...

Comment In: [Feature - 10/12/2001 - 04:54]

Drat r n r nWe ...

Drat r n r nWe actually promoted it because a fan of the article pointed out it was lost in our archives, so I went and dug it back up and reprinted it.

Comment In: [News - 10/24/2014 - 06:30]

The clear implication for me ...

The clear implication for me was that each version should support all of the content that the other versions get, e.g. mods. It 's more clear in the original story, though also vague in that no promises or plans are made.

Comment In: [News - 10/27/2014 - 04:39]

Journalists I know that still ...

Journalists I know that still work in the consumer space have been telling me that text-based previews are dead, from a reader perspective, for years, and I think the sites bear that out.

Comment In: [Blog - 10/24/2014 - 01:51]

Haven 't played it yet, ...

Haven 't played it yet, but it has really good visuals, and the audience for this is either on consoles or PC. I doubt there 's a huge audience, period, but a small dedicated one -- if the game is good.

Comment In: [Blog - 10/22/2014 - 03:19]

Also, I think a lot ...

Also, I think a lot of what looks like luck is actually... not. At all.

Comment In: [News - 10/22/2014 - 04:43]

Yeah, it was somewhat encouraging ...

Yeah, it was somewhat encouraging for Helgason to say that the company plans to work on upgrading/integrating the tech it has on deck, and not acquiring new tech/companies now.

Comment In: [News - 10/22/2014 - 12:49]

Already linked it, but our ...

Already linked it, but our interview with Helgason should maybe address some of these concerns, notably the free version of the engine: r nhttp://gamasutra.com/view/news/228401/Whats next for Unity and its new CEO Cofounder David Helgason explains.php r n r nHelgason said, we have a free offering that 's very aggressive, and ...

Comment In: [News - 10/21/2014 - 07:47]

Some sorts of games aren ...

Some sorts of games aren 't really suitable for Early Access, or at least, it 'll take a lot of thinking on how to make that work.

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