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July 28, 2015
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Christian Nutt's Comments

Comment In: [News - 07/10/2015 - 05:38]

You 're right of course. ...

You 're right of course. They can 't all make the same amount of money. It seems to be a rough guide and likely an average. But in that case the wide gap between 101 and 1000 means they could vary widely.

Comment In: [Blog - 07/10/2015 - 02:51]

I have to say, of ...

I have to say, of all of the Oculus demos I 've done not of actual games, just graphical demos the papercraft city has been my favorite, I think

Comment In: [Blog - 06/29/2015 - 01:49]

First and most important when ...

First and most important when it comes to game narrative is Have something to say. r n r nThis is really bothering me lately. I 've been playing MGS3: Snake Eater for the first time this past week and the STARK contrast between this game and the cutscene-driven recent triple-A ...

Comment In: [Blog - 07/07/2015 - 01:37]

Yep, whether it works or ...

Yep, whether it works or not is a big unanswered question here So ... any data

Comment In: [Blog - 07/07/2015 - 12:44]

Though as the Shovel Knight ...

Though as the Shovel Knight devs pointed out in their similar post, they felt comfortable adding some more parallax because, if memory mapper chips had continued to progress past the point they did, it could have been viable on the NES. The NES was unique in that way. r n ...

Comment In: [Blog - 07/07/2015 - 01:13]

I 'm a bit surprised ...

I 'm a bit surprised to hear that a 2D fighter can 't make it into the Evo showcase - but I guess the competition for slots is just super-high these days. It goes to show what the lay of the indie landscape is like now. I don 't know ...

Comment In: [Blog - 06/30/2015 - 01:28]

Well, certainly Animal Crossing is ...

Well, certainly Animal Crossing is not designed with a singular experience in mind. r n r nAs for Mario, it 's more that people go through the same stuff but in different ways the levels generally have advanced routes only accessible if you 're a more skilled player, or collectibles ...

Comment In: [Blog - 06/30/2015 - 01:28]

I mention this because I ...

I mention this because I think a lot of times these days people forget the context of retro game visuals -- we 're at a point where most people haven 't seen a CRT television in years, and play these games either via emulation or on clean displays like computer ...

Comment In: [Blog - 06/26/2015 - 08:17]

Neither does Brendan Iribe. Oculus ...

Neither does Brendan Iribe. Oculus is aiming at a long play.

Comment In: [News - 06/29/2015 - 05:43]

I 'm not sure they ...

I 'm not sure they were But I suspect they are now facing that reality. r n r nI dunno whether it was throwaway or a lampoon or if it was a sincere attempt to make a good mobile game -- or both. But it 's facing Bethesda up to ...

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