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Charles Lees-Czerkawski's Blog

 

Charles Czerkawski is a Scottish born game designer and one of four partners in Dundee based, award winning, independent video game developer, Guerilla Tea. He is a qualified mathematician, with a postgraduate MProf in Games Development from Abertay University. He has worked in video game testing on many titles including Grand Theft Auto: Episodes from Liberty City, Dirt 2 and Red Dead Redemption. He holds a shodan black belt in Shotokai Karate, is a keen sportsman and loves to travel.

 

Member Blogs

Posted by Charles Lees-Czerkawski on Thu, 13 Mar 2014 08:21:00 EDT in Design, Production, Serious, Indie, Smartphone/Tablet
In this postmortem, Charlie Czerkawski discusses the development process of Play to Cure: Genes in Space, the world first mobile game where players are analysing genetic data by playing. Includes input from Alex Zeitler, Matt Zanetti and Mark Hastings.


An account of the groundbreaking mobile game 'Play to Cure: Genes in Space', from the initial pitch phase through development to final release. All told from the perspective of developer Guerilla Tea.


Posted by Charles Lees-Czerkawski on Tue, 28 Jan 2014 10:30:00 EST in Design, Programming, Art, Indie
Overview of 'Just One Trip' created at the Global Game Jam 2014. Entry originally posted by Brian Beacom on his personal blog.


Posted by Charles Lees-Czerkawski on Fri, 28 Jun 2013 02:20:00 EDT in Business/Marketing, Smartphone/Tablet
Guerilla Tea turns two! We celebrate with beer, cake and a game release!


Posted by Charles Lees-Czerkawski on Sun, 21 Apr 2013 05:45:00 EDT in Business/Marketing, Indie
Guerilla Tea work with ENABLE Scotland to run game development workshops for young people who have learning disabilities. The group supported by ENABLE Scotland developed a game over the course of two workshops, which was then released by Guerilla Tea.


Posted by Charles Lees-Czerkawski on Wed, 18 Jan 2012 09:51:00 EST in Design, Smartphone/Tablet
This article discusses the new medical study aid, Ward Round, and the processes involved in its creation. It focusses on the video game design methodology used.