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Chad Wagner's Comments

Comment In: [Blog - 04/23/2015 - 05:47]

I remember this game stumbled ...

I remember this game stumbled upon a huge controversy at the time of its release. Westwood took a very interesting approach to dealing with the problems of interactive storytelling: they decided that the player character was the most important element of the story and the players experience - and chose ...

Comment In: [Blog - 04/20/2015 - 01:22]

I find myself interested in ...

I find myself interested in the realm that you say is rare : Randomness and unpredictability without human opponents. r n r nAlso with what you might call puzzle generators. Like a puzzle, but generated afresh each play which lends it game-like replayability . r n r nSolitaire is the ...

Comment In: [Blog - 04/22/2015 - 02:30]

Some of those comments you ...

Some of those comments you were seeing could be due to technical issues. I just tried it on Firefox, and the background does not change to graduated blue for me. This makes your game only display the higlighted yellow options. r n r nPretty spare looking in that case r ...

Comment In: [News - 04/09/2015 - 02:37]

In our economy, software is ...

In our economy, software is never purchased - a license to use the software is purchased. The actual owner is free to deny you that license at any time, and you have no legal right to continue to use the software we like to think we own. r n r ...

Comment In: [Blog - 04/01/2015 - 03:04]

I like your article and ...

I like your article and your journey. I have followed a similar path - and as you said, it pretty much reduces to a State-Transition diagram which also reduces to a Turing Machine...which is certainly capable of modeling any problem that can be computed . r n r nI think ...

Comment In: [News - 04/02/2015 - 07:01]

I wonder if they have ...

I wonder if they have any plans to give something to users that have value in the system. I have several games with permanent access from the early days of the system including saved games, of course . I guess that all just evaporates. I did expect that eventually, but ...

Comment In: [Blog - 03/25/2015 - 01:12]

I love reading articles about ...

I love reading articles about this kind of design Thank you I also follow Chris Crawford pretty closely, and I am always wishing that there was more interplay between industry and him. He has certainly spent a long time working on these problems, and his findings successes and failures can ...

Comment In: [News - 02/27/2015 - 04:00]

3 points are guaranteed to ...

3 points are guaranteed to be coplanar and to share a normal . This allows calculations on a triangle to determine force along a particular vector. The points in a quad may not be coplanar and are therefore handled by splitting in to 2 triangles . r n r nIn ...

Comment In: [News - 02/24/2015 - 09:35]

At first blush, this sounds ...

At first blush, this sounds like Shadowbane. The first rethinking of the MMORPG genre immediately after the release of WoW. I will investigate further, of course. Perhaps the time is right, or they can learn from the mistakes of those developers.

Comment In: [Blog - 01/09/2015 - 01:22]

Your approach here reminds me ...

Your approach here reminds me a lot of The Wolfram Language. Have you seen anything on that Nice post

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