I am the producer and a cofounder of Nowhere Studios in Istanbul, Turkey.
We have been working on Monochroma since 2011.
We have a very small game development community in Turkey so I rely on Gamasutra to expand my business relations and help building an eco-system for game development in Turkey
I'm here to tell you more about our project, learn about your experiences and discuss indie game business.
As a victim of Steam's new structure, I tried to analyze what changed in the market and how to respond.
A postmortem about the Kickstarter campaign of Monochroma. Things we have done and a brief anlysis of the effects of each effort.
[Blog - 07/17/2014 - 04:46]
[Blog - 10/22/2013 - 02:39]
Hey, thank you r n ...
Hey, thank you r n r nWell I can 't say it was a waste of money. I still think it was better than no PR at all. I put all my efforts in and any extra effort counted during that time. Also brainstorming with a PR guy was very ...