I am the producer and a cofounder of Nowhere Studios in Istanbul, Turkey.
We have been working on Monochroma since 2011.
We have a very small game development community in Turkey so I rely on Gamasutra to expand my business relations and help building an eco-system for game development in Turkey
I'm here to tell you more about our project, learn about your experiences and discuss indie game business.
An analysis of challenges and opportunities fo different stakeholders in developing countries giving examples of Turkey and my own studio.
As a victim of Steam's new structure, I tried to analyze what changed in the market and how to respond.
A postmortem about the Kickstarter campaign of Monochroma. Things we have done and a brief anlysis of the effects of each effort.
[News - 10/22/2014 - 12:49]
[Blog - 07/17/2014 - 04:46]
[Blog - 10/22/2013 - 02:39]
Hey, thank you r n ...
Hey, thank you r n r nWell I can 't say it was a waste of money. I still think it was better than no PR at all. I put all my efforts in and any extra effort counted during that time. Also brainstorming with a PR guy was very ...