Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
April 18, 2015
PR Newswire
View All
View All     Submit Event

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Burak Tezateser's Blog


I am the producer and a cofounder of Nowhere Studios in Istanbul, Turkey.

We have been working on Monochroma since 2011.

We have a very small game development community in Turkey so I rely on Gamasutra to expand my business relations and help building an eco-system for game development in Turkey

I'm here to tell you more about our project, learn about your experiences and discuss indie game business.


Member Blogs

An analysis of challenges and opportunities fo different stakeholders in developing countries giving examples of Turkey and my own studio.

Posted by Burak Tezateser on Thu, 17 Jul 2014 04:46:00 EDT in Business/Marketing, Production, Console/PC, Indie
As a victim of Steam's new structure, I tried to analyze what changed in the market and how to respond.

Posted by Burak Tezateser on Tue, 22 Oct 2013 02:39:00 EDT in Business/Marketing
A postmortem about the Kickstarter campaign of Monochroma. Things we have done and a brief anlysis of the effects of each effort.

Burak Tezateser's Comments

Comment In: [News - 10/22/2014 - 12:49]

Your prediction was probably right ...

Your prediction was probably right even before this news. Now I 'm expecting a sale within 18 days :

Comment In: [Blog - 07/17/2014 - 04:46]

I completely agree with you. ...

I completely agree with you. Wish you good luck with Road Redemption. Sent you an email for the sales as well.

Comment In: [Blog - 10/22/2013 - 02:39]

Hey, thank you r n ...

Hey, thank you r n r nWell I can 't say it was a waste of money. I still think it was better than no PR at all. I put all my efforts in and any extra effort counted during that time. Also brainstorming with a PR guy was very ...