Bob Whitaker's Blog
Bob Whitaker is a history PhD from Austin, Texas. He is the creator of the video series History Respawned, which features professional historians discussing historical video games. You can follow Bob on twitter @whitakeralmanac.
Historians consider BioShock Infinite's section on the Boxer Uprising as well as the game's depiction of early 20th century American life.
Historians Bob Whitaker and Matthew Gabriele discuss the medieval inspired worlds of Dragon Age Inquisition and The Witcher 3. Topics include violence, race, religion, and dragons.
John Harney of History Respawned talks with Dr. Renata Keller of Boston University about Tropico 5. Topics include the history of US-Cuba relations, racial dynamics in the Caribbean, and the tricky process of trying to use humor to relate tragic history.
History Respawned talks with the lead writer of Never Alone, Ishmael Hope. Topics include Iñupiaq storytelling, the character of arctic weather, and the challenges of presenting indigenous culture in western media.
Historians consider the highs and lows of Ubisoft's depiction of the French Revolution. Topics include the Terror, 18th century Paris, horses, and the memory of the Revolution in present day France.
To celebrate the 25th anniversary of the fall of the Berlin Wall, historians Bob Whitaker and Zach Doleshal discuss Lucas Pope's award winning game, Papers,Please. Topics include life in the Eastern Bloc, secret police, and enforced forestry.
Bob Whitaker's Comments
[Blog - 03/02/2015 - 05:26]
Fair enough, but libraries are ...
Fair enough, but libraries are pretty awesome and most of the really interesting historical research is kept off of google scholar. That 's less of a problem for the early modern period, which is the setting for this game, but certainly, if you are doing something post 17th century, a ...
[Blog - 01/14/2014 - 08:04]
Game 's didn 't teach ...
Game 's didn 't teach me history, but they did inspire me to learn it. This is a great point. I think some instructors get a bit too hung up on the historical inaccuracies of a game, book, or movie. I tend to think anything that encourages the student to ...