Ben Serviss's Expert Blogs
As games become bigger and more visually engrossing, evoking a sense of wonder becomes harder and harder. Can games of the future restore this sense of awe?
Being grateful for the player's investment in your game can be key to making the player care about what you have to show them.
Well-crafted rhymes can often elevate thoughts to another level. Can games attain this transcendent sense of the sublime through gameplay?
Working with remote collaborators can save time and money - or it can be a nightmare. How can you set up remote workers for success?
If we are entering a ludic century, as Eric Zimmerman posits, what will be the classic games of tomorrow?
The practice of successful karaoke is governed by three hidden, but universal rules. Can they also help with the game development process?
A surprise show of press support for their game forces an indie to react - but how to make the most of the situation?
A new site that tracks game industry layoffs is more than a grim reminder - it's incredibly valuable journalism in disguise.
Game development can be more than a means to an end - it can introduce the pleasures of pure engineering for its own sake.
How did you get to this blog? And how useful is yet another game design blog, anyway?
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