Andy Wallace's Blog
NYC indie and one half of Golden Ruby Games. I make games and code creatively for fun and profit.
Killer Queen is a 10 player competitive arcade cabinet that must entice new players while simultaneously allowing more experienced players to find challenge and fun alongside of them, a feat accomplished with a genius combination of fluid in-game roles
A detailed description of how the procedural level generation in Worm Run creates endless and navigable passageways in real time.
Andy Wallace's Comments
[Blog - 03/11/2014 - 11:07]
I think the idea here ...
I think the idea here isn 't to have 6 indies all working on one project although if that 's what you want, go for it, Hot Tin Roof folks . Instead it 's to have them working side by side and in support of each other. Each game in ...
[News - 02/20/2014 - 06:39]
Are they genuinely surprised that ...
Are they genuinely surprised that players would rather clear the levels themselves than have a CPU player beat it for them It seems pretty obvious that people want to play the game more than they want to watch the game play itself.
[Blog - 02/05/2014 - 11:11]
Saying that it had nothing ...
Saying that it had nothing to do with gameplay seems like a stretch. People wouldn 't have been sharing it at the ridiculous rate they did after that first video if they didn 't have fun with it.
[Blog - 01/29/2014 - 11:38]
I don 't think you ...
I don 't think you can call it equally harsh. I have yet to see rape threats tossed at anybody criticizing her videos or games about beating her detractors to a bloody pulp.