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Andy Lundell's Comments

Comment In: [Blog - 05/12/2015 - 01:39]

Anyone think those smoothing algorithms ...

Anyone think those smoothing algorithms above actually improved the pixel art r n r nI 'll timidly raise my hand on this one. I find that when emulating older NES or even SNES games the hq4x is sometimes an improvement. I realize it 's a matter of personal taste, but ...

Comment In: [News - 04/29/2015 - 04:11]

I don 't understand why ...

I don 't understand why it 's so controversial that introducing a market to a pre-existing community will change it or why it 's so surprising that not everybody will be in favor of the change. r n r nIf you enjoy the weekend pot-luck, you won 't necessarily be ...

Comment In: [Blog - 04/21/2015 - 03:55]

I never understand the people ...

I never understand the people who get angry about late games. Even late Kickstarter games. r n r nAre these people who are on their death-beds, desperately hoping Doublefine would give them one last happy experience before they drop dead later this week r n r nIf so, I sympathize, ...

Comment In: [News - 04/09/2015 - 02:37]

That word owners is the ...

That word owners is the tricky bit. Players generally aren 't owners of the games they play, so they don 't have the modification rights of actual property owners developer/publisher . r n r nThis is a semantic argument. Or, at best ,one built on legal technicalities instead of an ...

Comment In: [News - 07/08/2013 - 11:42]

I think you 're both ...

I think you 're both right. r n r nBackers view it as a best of both worlds situation. r n r nThey view it as a pre-order in the sense that they absolutely expect 100 to get their game. r n r nBut they view it as a fund ...

Comment In: [Blog - 02/13/2015 - 02:02]

There 's probably a difference ...

There 's probably a difference between reaching for the stars , and announcing to the press every cool thing you think of off the top of your head without first pausing to consider whether that thing is possible. r n r n r n On the topic of speaking to ...

Comment In: [News - 12/15/2014 - 03:58]

I used total only for ...

I used total only for emphasis. r n r nMy point was that Valve doesn 't have the authority or power to censor a PC game. r n r n Unlike, Apple or Sony who DO actually have the power to censor an iPhone game or PS4 game.

Comment In: [News - 12/17/2014 - 01:53]

I don 't understand why ...

I don 't understand why people think Greenlight should automatically have the same standards as Steam proper. r n r n r nIt 's pretty obvious that Valve is going far more out on a limb when it publishes a Greenlight game, as opposed to selling a game from a ...

Comment In: [Blog - 11/21/2014 - 02:24]

Edit : This was intended ...

Edit : This was intended as a reply to Lars Doucet. Somehow it didn 't thread right. Ok, maybe I clicked the wrong button. r n r nHow is the mobile market artificially depressed That usually means that someone is imposing pricing, or that a manufacturer is intentionally setting prices ...

Comment In: [Blog - 11/03/2014 - 03:43]

For basically any system with ...

For basically any system with rules and numbers, those rules and numbers can be determined through patient application of the Scientific Method. r n r nWhich means they 'll be on GameFAQs. r n r n...Which means that for any kind of multiplayer the player with close knowledge of those ...

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