Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 27, 2015
arrowPress Releases
April 27, 2015
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Andy Lundell's Comments

Comment In: [Blog - 11/21/2014 - 02:24]

Edit : This was intended ...

Edit : This was intended as a reply to Lars Doucet. Somehow it didn 't thread right. Ok, maybe I clicked the wrong button. r n r nHow is the mobile market artificially depressed That usually means that someone is imposing pricing, or that a manufacturer is intentionally setting prices ...

Comment In: [Blog - 11/03/2014 - 03:43]

For basically any system with ...

For basically any system with rules and numbers, those rules and numbers can be determined through patient application of the Scientific Method. r n r nWhich means they 'll be on GameFAQs. r n r n...Which means that for any kind of multiplayer the player with close knowledge of those ...

Comment In: [Blog - 09/30/2014 - 01:46]

Good article. r n r ...

Good article. r n r nI don 't think we 'll ever have the real solution people think they want. Treadmills, hamster-balls, wheeled shoes, etc, all share a fundamental problem beyond the obvious impracticality : The user can tell he 's not moving. The inner-ear is not fooled, and the ...

Comment In: [Blog - 09/16/2014 - 02:48]

Don 't think of it ...

Don 't think of it as Mobile VR , think of it as Not going to trip over wires VR .

Comment In: [News - 09/09/2014 - 02:27]

Which sounds ridiculous, but it ...

Which sounds ridiculous, but it 's actually normal for a product to be offered in a wide array of sizes. r n r nThat 's part of why Apple is losing ground to Android. Samsung is over there shouting You want phones We got big phones, and little phones, and ...

Comment In: [News - 09/02/2014 - 01:44]

There were always going to ...

There were always going to be failures. r n r nGame development is far from risk-free, and Early Access, almost by definition, is going to appeal to the studios on a tight budget.

Comment In: [Blog - 08/22/2014 - 10:24]

If you 're giving them ...

If you 're giving them the ability to tell your age from your resume, then you 're making a mistake right there. Same applies to the phone screen and the interview for real. r n r nAre you serious He 's making a mistake if they can guess his age ...

Comment In: [News - 08/11/2014 - 06:14]

Michael Joseph, You 're basically ...

Michael Joseph, You 're basically just saying that you like people who like the things that you like. r n r nThat 's normal.

Comment In: [News - 06/26/2014 - 10:05]

I watched most of it. ...

I watched most of it. I skipped ahead at the beginning. r n r nWhat Oculus and Valve have been sharing is veiled marketing material. r n r nDon 't get me wrong. Better quality is better. Of course it is. And Oculus is doing amazing stuff at an incredible ...

Comment In: [News - 06/13/2014 - 04:28]

I am looking forward to ...

I am looking forward to this game. r n r nI really believe that consumers are going to be disappointed with games that try to use the Oculus Rift as though it was Star Trek 's holodeck. It 's great to see game designers pushing past the obvious to find ...

[Previous] | [Next]