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Andrzej Marczewski's Blog   Expert Blogs

 

A gamer for some 30 years and a lover of all things gamification for the last 2, I am amazed every day by how much is happening in these fields and enjoy feeling part of this. I blog on a weekly basis about Gamification, social media and other side topics. I write about video games on my games review website (Yet Another Review Site running since 2006) and in 2012 I also self published a short eBook on gamification – Gamification: A Simple Introduction.

Ways to find me

Gamifcation, Hypocrisy, Snoop Dogg and Words gaming gamification  Gamifcation, Hypocrisy, Snoop Dogg and Words gaming gamification  Gamifcation, Hypocrisy, Snoop Dogg and Words gaming gamification  Gamifcation, Hypocrisy, Snoop Dogg and Words gaming gamification  

My Gamification Blog

My Games Review Site (Yet Another Review Site)

 

Expert Blogs

Posted by Andrzej Marczewski on Fri, 30 May 2014 06:16:00 EDT in Design, Serious, Smartphone/Tablet
Focus. Pure and laser like focus. My daughter is about 2 years old. I got Toca Pet Doctor for her today as a treat. My 7 year old laughed at me and said “she will not be able to play that, she doesn’t know how”.


Posted by Andrzej Marczewski on Tue, 22 Apr 2014 07:45:00 EDT in Design, Social/Online, Smartphone/Tablet
It is no secret that I would love to get the games industry to become more involved in gamification and have spoken to many people in the industry about it.


Posted by Andrzej Marczewski on Thu, 20 Mar 2014 07:10:00 EDT in Business/Marketing, Design, Serious
It might not be a game, but you still need rules and to understand how people might behave - not how you want them to behave.


Posted by Andrzej Marczewski on Tue, 04 Mar 2014 06:43:00 EST in Business/Marketing, Serious
What if people just don’t want to play your game? How do you engage them?


Posted by Andrzej Marczewski on Fri, 07 Feb 2014 08:51:00 EST in Business/Marketing, Design, Serious
One of the great things about games is how they handle objectives. Very rarely will you play a game these days that sets out one huge objective and just leaves you to it, they all break the main objective into sub-objectives.


Posted by Andrzej Marczewski on Mon, 20 Jan 2014 10:36:00 EST in Business/Marketing, Design, Serious, Social/Online
This time I want to look at a concept I have been talking about for a while, but have never really explained properly. Thin Layer and Deep Level gamification.



Andrzej Marczewski's Comments

Comment In: [Blog - 05/30/2014 - 06:16]

Happy for you to give ...

Happy for you to give me examples of other mediums that provide the same or similar The wording may be bad in reality, but i am yet to see my kids as engaged whilst learning as I do when they are playing games on the iPad. The game gives them ...

Comment In: [Blog - 04/22/2014 - 07:45]

Hi r n r nI ...

Hi r n r nI have written about this sort of idea quite a lot. I think it comes down to intent. People can make a game out of anything really - just watch children playing with a penny r n r nI see the split as the intention of ...

Comment In: [Blog - 03/31/2014 - 08:53]

Heartbreaking really. I used to ...

Heartbreaking really. I used to leave games that I did not enjoy. Now I leave them because I can 't enjoy them due to a constant need to achieve pointless targets, buy things to progress or just don 't understand the game. Fun seems to be a totally secondary goal ...

Comment In: [News - 02/05/2014 - 11:33]

Let me try it this ...

Let me try it this way. You need to write a paper on this. It needs to be logically laid out. State the problem you are trying to prove and solve. Then write your solution. Don 't ask questions of the reader, especially ones that assume the reader has read ...

Comment In: [Blog - 02/07/2014 - 08:51]

That 's the idea anyway ...

That 's the idea anyway - hard to do day to day sometimes though

Comment In: [News - 02/07/2014 - 03:49]

I love that they say ...

I love that they say 5-Star ratings from you help us provide free updates What a load of blackmailing crap r n r nMake a good game that people want updates for, then charge them for that if you have too. Don 't make a crap game, force people to ...