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Andrzej Marczewski's Blog   Expert Blogs

 

A gamer for some 30 years and a lover of all things gamification for the last 2, I am amazed every day by how much is happening in these fields and enjoy feeling part of this. I blog on a weekly basis about Gamification, social media and other side topics. I write about video games on my games review website (Yet Another Review Site running since 2006) and in 2012 I also self published a short eBook on gamification – Gamification: A Simple Introduction.

Ways to find me

Gamifcation, Hypocrisy, Snoop Dogg and Words gaming gamification  Gamifcation, Hypocrisy, Snoop Dogg and Words gaming gamification  Gamifcation, Hypocrisy, Snoop Dogg and Words gaming gamification  Gamifcation, Hypocrisy, Snoop Dogg and Words gaming gamification  

My Gamification Blog

My Games Review Site (Yet Another Review Site)

 

Expert Blogs

Posted by Andrzej Marczewski on Tue, 07 Oct 2014 06:40:00 EDT in Design, Serious
When I was young, one of my absolute favourite things in the world were arcades! When ever my parents took me on holiday, I would pray that nearby would be an arcade.


Posted by Andrzej Marczewski on Mon, 15 Sep 2014 08:51:00 EDT in Design, Serious, Social/Online
At its heart, is gamification Pervasive User Centric Design? Is it the cross over between real and virtual worlds?


Posted by Andrzej Marczewski on Tue, 02 Sep 2014 09:13:00 EDT in Design, Production, Smartphone/Tablet
What we need to do is step back from time to time and say “How will this actually impact the user”.


Posted by Andrzej Marczewski on Fri, 30 May 2014 06:16:00 EDT in Design, Serious, Smartphone/Tablet
Focus. Pure and laser like focus. My daughter is about 2 years old. I got Toca Pet Doctor for her today as a treat. My 7 year old laughed at me and said “she will not be able to play that, she doesn’t know how”.


Posted by Andrzej Marczewski on Tue, 22 Apr 2014 07:45:00 EDT in Design, Social/Online, Smartphone/Tablet
It is no secret that I would love to get the games industry to become more involved in gamification and have spoken to many people in the industry about it.


Posted by Andrzej Marczewski on Thu, 20 Mar 2014 07:10:00 EDT in Business/Marketing, Design, Serious
It might not be a game, but you still need rules and to understand how people might behave - not how you want them to behave.



Andrzej Marczewski's Comments

Comment In: [Blog - 10/07/2014 - 06:40]

Can 't argue Part of ...

Can 't argue Part of why they died a fear, players got wise and stood a chance of completing games at home even at lower georgics levels

Comment In: [Blog - 09/02/2014 - 09:13]

That reminds me of the ...

That reminds me of the quote The opposite of play is not work, it is depression . I think it is about gauging the audience right as well as getting out of the mindset I think this is fun, so will everyone . That is a good starting point anyway ...

Comment In: [Blog - 05/30/2014 - 06:16]

Happy for you to give ...

Happy for you to give me examples of other mediums that provide the same or similar The wording may be bad in reality, but i am yet to see my kids as engaged whilst learning as I do when they are playing games on the iPad. The game gives them ...

Comment In: [Blog - 04/22/2014 - 07:45]

Hi r n r nI ...

Hi r n r nI have written about this sort of idea quite a lot. I think it comes down to intent. People can make a game out of anything really - just watch children playing with a penny r n r nI see the split as the intention of ...

Comment In: [Blog - 03/31/2014 - 08:53]

Heartbreaking really. I used to ...

Heartbreaking really. I used to leave games that I did not enjoy. Now I leave them because I can 't enjoy them due to a constant need to achieve pointless targets, buy things to progress or just don 't understand the game. Fun seems to be a totally secondary goal ...

Comment In: [News - 02/05/2014 - 11:33]

Let me try it this ...

Let me try it this way. You need to write a paper on this. It needs to be logically laid out. State the problem you are trying to prove and solve. Then write your solution. Don 't ask questions of the reader, especially ones that assume the reader has read ...