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Andreas Ahlborn's Comments

Comment In: [Blog - 08/26/2014 - 12:40]

I like your idea with ...

I like your idea with the show-off ship achievement, r nand no I don t think the developer of a game has to be a virtuoso at his own game, r nwho beats it on the highest level. r n r nThere is an anecdote about the austrian composer Franz ...

Comment In: [Blog - 08/27/2014 - 01:16]

I m not so sure ...

I m not so sure if besides the monetary value for the developer the diversification/fragmentation of potential investments offers any value for players, it surely creates the illusion it does, I ll give you that. r n r nIts a kind of stage magic: Make something magically appear out of ...

Comment In: [News - 08/25/2014 - 04:23]

Same here Great talk. r ...

Same here Great talk. r nAI is pretty much the most interesting thing when it comes to card games. I wonder what it would take to develop a truely expert AI that could beat the best players in the world. r n r nThe talker seems refreshingly unconvential. Not assuring ...

Comment In: [Blog - 08/22/2014 - 10:24]

As long as this industry ...

As long as this industry is comfortable with bleeding out their talents and making permanent crunch a kind of rite of passage, most studios will look at 40somethings with questions like: r n r n-Is he/she physically able to go 70 hours a week r n-Is he/she comforatble with puting ...

Comment In: [Blog - 08/21/2014 - 09:03]

At one point maybe these ...

At one point maybe these alpha males and turbo girls were fulfilling a need but not any more. The players of games today are as diverse as ever and we must represent, not the minority, but the actuality of players. r n r nWhile this article makes some valid points ...

Comment In: [News - 08/21/2014 - 11:30]

No reinvention needed. The COD ...

No reinvention needed. The COD audience just wants more of the same. r nBasically you have a fool-proof formula here, any major change of course would only threaten your business. r n r nActivision can learn sth. from the PS4 -success: The majority of Gamers is more intersted in Polish ...

Comment In: [Blog - 08/18/2014 - 05:50]

Your game s hacking mechanics/aesthetics ...

Your game s hacking mechanics/aesthetics look already way more interesting than watchdogs or the ones they used in DX:HR. I am also predicting that this game will be earlier available than an actual consumer OR-version, so maybe its good for you to have a backup-release plan -

Comment In: [Blog - 08/19/2014 - 09:25]

Interesting piece, you describe yourself ...

Interesting piece, you describe yourself as more of a core gamer, so I guess you have an opinion on the fact that monetization seems to leak more and more in that type of gaming. r n r nUbisoft and EA have practically adapted it in all their recent titles, at ...

Comment In: [News - 08/18/2014 - 06:28]

I wonder how any kind ...

I wonder how any kind of progression functions in this game. r n r nI mean basically they are selling Legendary Items upfront, that should be XP-Locked or something to keep it interesting or are they expecting players to grind their way to space- admiral after having sunk hundred of ...

Comment In: [News - 08/18/2014 - 03:39]

The more I read about ...

The more I read about OR the less I am convinced that it will ever turn out to be a real product for consumers. r n r nReading between all the lines of rhetorical PR-gaga especially from Mitchell I get this: even if all the technical and physiological cybersickness problems ...

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