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Andreas Ahlborn's Comments

Comment In: [Blog - 04/15/2015 - 02:28]

I m all for being ...

I m all for being realistic about your odds in beating said odds and aware that many game developers might delude themselves into thinking they are currently working on the next big thing, but I can t really bring myself to see the purpose of this article. Its main advice ...

Comment In: [Blog - 04/08/2015 - 02:15]

Love it Thanks for the ...

Love it Thanks for the compilation

Comment In: [News - 03/24/2015 - 05:00]

Seamless transition betweeen PvP and ...

Seamless transition betweeen PvP and PvE, melting of Multiplayer and Singleplayer sounds good on paper, but I have yet to encounter a game that managed to implement even the most basic technical level in a satisfying way. r n r nPlaying all Souls games on every platform PC, 360, PS3 ...

Comment In: [Blog - 03/09/2015 - 06:47]

A refreshing sober-minded blog on ...

A refreshing sober-minded blog on a often overly heated subject. Thanks for that. r n r nBasically everyone who did a kickstarter up to this point and didn t deliver was lucky, that the legal territory is uncharted, if I understand you correctly. r n r nMay we assume that ...

Comment In: [Blog - 03/04/2015 - 06:27]

Interesting read, but I would ...

Interesting read, but I would still tend to your own verdict http://gamasutra.com/blogs/KristerKarlsson/20141112/230001/The true numbers of a critically acclaimed mobile game.php , that press and stories don t matter at all in the mobile space. r n r nI strongly believe that the story was essential for the success of Minecraft, ...

Comment In: [News - 03/05/2015 - 07:27]

I m torn about the ...

I m torn about the subject, preserving video games history is -without a doubt- a noble task, but looking at how data growth in the digital realm is already exponential http://www.csc.com/insights/flxwd/78931-big data universe beginning to explode , I don t see a realistic interest in the games industry itself to ...

Comment In: [Blog - 03/02/2015 - 05:26]

The argument Burch makes is ...

The argument Burch makes is not very convincing when you boil it down to his core message: which is essentially art has to fullfill a social/political agenda. Make the world a better place which is ridiculously naive when we look at how Art was distorted during the last century. r ...

Comment In: [News - 02/24/2015 - 04:01]

@Sung r n r nThe ...

@Sung r n r nThe weird and interesting thing with DD is that the Difficulty is kind of chaotic . r n r nTo paraphrase your sentence: r n r n Everytime someone mentions how easy DD is, it makes me wonder if they have played the game to the ...

Comment In: [Blog - 02/23/2015 - 12:25]

You might also add that ...

You might also add that in a game like xcom/dd were permadeath is lurking around every corner and is often taken out of the players hands by random events like a 99 shot in xcom not hitting , it s absolutely necessary to give the Players some possibility to retraet ...

Comment In: [Blog - 02/13/2015 - 02:02]

2 years ago I wrote ...

2 years ago I wrote a blog about how the intricate relationship between gamedevelopers and their funding Fans on a platform like Kickstarter could cause serious trouble. r n r nhttp://www.gamasutra.com/blogs/AndreasAhlborn/20121128/182457/THE PEOPLE VS THE DEVELOPER A new customer species is growing and why Kickstarter might have a problem.php r n ...

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