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Andreas Ahlborn's Comments

Comment In: [Blog - 07/05/2014 - 08:11]

Sorry, but I can t ...

Sorry, but I can t share your enthusiasm. r n r nThis article and this game come across as a call for attention of a teenager who wants the world to know that he had its first intercourse and that he so desperately wanted to get over with it that ...

Comment In: [Blog - 07/01/2014 - 03:32]

Loved the polemic tone of ...

Loved the polemic tone of your blog. r n r nThere is this weird conception that because making games is becoming a lot easier on the technical side , that everyone can and should be a gamedesigner, a notchlike entity that should program, design write a story, think up interesting ...

Comment In: [Blog - 06/25/2014 - 07:52]

The fight bewteen the zealots ...

The fight bewteen the zealots for artistic integrity and the monetization-messiahs on these forums is relatively mild. r n r nYou made a lot of valid points for a natural equlibrium between both. r n r nIn the case of Spec-Ops: The Line we can see that even a critically ...

Comment In: [Blog - 06/24/2014 - 11:20]

Moving to Haxe could be ...

Moving to Haxe could be part of the recipe but I fear won t cut it alone. Last year I argued http://www.gamasutra.com/blogs/AndreasAhlborn/20130427/191373/LIVE LONG AND PROSPER How Adobe could step up its game to make a living on the Gamemarket.php that Adobe lacks some tools in their workflow to make Flash ...

Comment In: [Blog - 06/15/2014 - 11:55]

There are some ground rules ...

There are some ground rules how memes should be engineered: the most simple memes are more likely to be copied, than complex memes, but memes must also be adaptable, meaning they often use/hijack existing memes to build so called mem-plexes. r nIf I were to develop an alien culture based ...

Comment In: [Blog - 06/11/2014 - 12:15]

the Content of our games ...

the Content of our games is doomed r n r nWhile it may feel lazy at first sight, in 2012 I suggested a health-care system for games http://www.gamasutra.com/blogs/AndreasAhlborn/20121108/181171/Alls well that ages well A Health care system for Games.php , meaning in essence to create a new profession, what you could ...

Comment In: [Blog - 06/12/2014 - 02:24]

Flashy presentation won t change ...

Flashy presentation won t change the fact that for any RNG related rewards/purchase-mechanics people who are interested in a game in the long run and considering to spent will/should make informed decisions on value of game items only if there s an interesting meta-game to it, apart from the obvious ...

Comment In: [Blog - 06/08/2014 - 07:37]

If you think about it, ...

If you think about it, the diagram you show gives a hint how a more complex approach to morality could be stored in RPGs. r n r nA while ago I did a research about color difference, because I had to make an algorithm for a game, which calculates the ...

Comment In: [News - 06/11/2014 - 04:12]

http://www.newzoo.com/wp-content/uploads/2013/07/Global Games Report Infographic v1 ...

http://www.newzoo.com/wp-content/uploads/2013/07/Global Games Report Infographic v1 tn.png

Comment In: [News - 06/11/2014 - 05:15]

Exactly my thoughts. Game of ...

Exactly my thoughts. Game of Thrones is a good example that the sheer bending or mirroring a trope suddenly makes it fresh. Which proves the point Leigh was trying to make. r nAlso:Kill Bill. r n r nI don t agree that we have no complex female charcters in video ...

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