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Adam Thompson's Blog


Adam Thompson | Creator of  indie game dev studio | Unity dev | Blogger | Inner beauty connoisseur | Making Project Ascension, a game about transcendence and the power to manipulate remnants and architecture.

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Posted by Adam Thompson on Wed, 30 Sep 2015 02:03:00 EDT in Design, Console/PC, Indie, Smartphone/Tablet
In this post, I’ll be covering the initial concept along with its successes and failures, the changes made to the control scheme, and the influences behind those changes.

Posted by Adam Thompson on Thu, 28 May 2015 02:00:00 EDT in Design, Console/PC, Indie
Adam Thompson explores the characters and narrative of Bloodborne, identifying its suitability towards other genres.

Posted by Adam Thompson on Thu, 21 Aug 2014 04:04:00 EDT in Design, Programming, Indie
In preparation for the upcoming Ludum Dare game jam I wanted to write up what I've learned from my previous experiences.

Posted by Adam Thompson on Mon, 18 Aug 2014 10:23:00 EDT in Business/Marketing, Design, Programming, Production, Indie
I recount my personal story going indie and collect pieces from the internet that serve as game dev advice and inspiration for others on the same path.

Adam Thompson's Comments

Comment In: [Blog - 09/30/2015 - 02:03]

Cheers Joe, I 'm looking ...

Cheers Joe, I 'm looking forward to showcasing it more now that I 'm more confident with the controls and gameplay

Comment In: [Blog - 06/19/2015 - 06:01]

Find another reason for living ...

Find another reason for living is more important than people might think. Games and Gamedev can 't be your whole life. When the going gets tough, and in the worst case should you fail, you 'll have little else to turn to. r n r nLive a full life while ...

Comment In: [Blog - 08/18/2014 - 10:23]

Cheers, thanks for reading ...

Cheers, thanks for reading

Comment In: [Blog - 08/21/2014 - 04:04]

Thank you for your response, ...

Thank you for your response, Lucas. r n r nThe true purpose of participating in a Ludum Dare, or any game jam, is whatever you 'd like it to be. r n r nWhat most Game Jam hosts and Game developers alike encourage is developing the ability to finish a ...

Comment In: [Blog - 08/13/2014 - 06:14]

Fantastic piece. Thanks for sharing ...

Fantastic piece. Thanks for sharing your experience