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Aaron Casillas's Comments

Comment In: Building an HTML5 game? Don't shrug off atlases [News - 09/19/2012 - 08:11]

Great stuff, I use to ...

Great stuff, I use to have to do this by hand and by memory allocation on the ps1 Now it 's back with better tools

Comment In: Planetary Annihilation is Kickstarter's latest 7-figure success story [News - 09/14/2012 - 01:13]

I agree, having lately worked ...

I agree, having lately worked on an mmo rts with nearly many more times the budget, not sure how 2.2 mil is going to make this game, unless they bootstrap it and work for free Or perhaps they have been working for free Then I 'd use the kickstarter money ...

Comment In: The Metrics of Space: Tactical Level Design [Feature - 09/04/2012 - 04:35]

Camera FOV and the player ...

Camera FOV and the player speed will also affect the player 's perception of space. The faster the player is going the smaller the spaces seem hmm sounds like Einstein 's theory of relativity . The size of the player 's collision also changes the required metrics of a level ...

Comment In: Predicting Churn: When Do Veterans Quit? [Feature - 08/30/2012 - 09:00]

Haven 't played this mmo, ...

Haven 't played this mmo, but I can tell you every single mmo I have ever played EQ, WoW, COH, Star Trek was due to one reason why I left....an update that aggravated the amount of time that I had already invested or made it easy for other people to ...

Comment In: We won't make the same mistakes next generation, says EA [News - 08/30/2012 - 06:37]

Yes sir, big company game ...

Yes sir, big company game development needs a review...

Comment In: Happy 40th birthday, video games [News - 08/28/2012 - 06:05]

I used to steal quarters ...

I used to steal quarters to play Rastan and Scramble at the local ice cream parlor, the Star Trek pinball and Missile Command machines were rigged to play for free at the local Boy 's Club but too far to walk for a quick fix. r n r nEventually I ...

Comment In: When your player's opinions are crap [News - 08/27/2012 - 04:10]

A designer is like a ...

A designer is like a doctor, you should hear your patients ailments and figure out the best remedy. Sometimes the patient will think it 's their knee that 's causing the pain in his lower back, when in actuality it 's the shoes he 's wearing.

Comment In: Opinion: Embracing piracy [News - 08/24/2012 - 04:12]

@ Gustaff, I never said ...

@ Gustaff, I never said that in that manner, my comment was meant to be speculative, such as perhaps it 's good for virality I doubt it unless like Brian said you win the lotto. r n r nIn fact I 'm against Piracy, I 'd like to pay my ...

Comment In: For Peter Molyneux, simplicity is scary [News - 08/22/2012 - 01:21]

Great points, I 've always ...

Great points, I 've always said we have enough talent to bring down any machine to a framerate of 1

Comment In: Sony closes Wipeout's Studio Liverpool [News - 08/22/2012 - 07:03]

Great points Jorge...the question is ...

Great points Jorge...the question is where are all the players going

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