Game transfer phenomena tend to occur when video game players become so immersed in their gaming that when they stop playing, they sometimes transfer some of their virtual gaming experiences to the real world. What does the latest research tell us?
After two months of work following the Space Cowboy Game Jam, SPACE COLORS is finally preparing for release on August 7th on the iOS App Store.
Reflections on re-imagining the distinctive soundtrack of a classic videogame
Since initially starting SPACE COLORS as part of the Space Cowboy Game Jam, I expanded it to a full product intended for release on the iOS App Store; an integral part of this process is, unsurprisingly, getting a wide variety of feedback along the way.
How does one work on an audio game using the "left-brained" mindset without messing up its creativity? Includes a model for various design goals that a sound game typically considers, and how this will influence my work on the audio game Cadence.
Twitch, EveryPlay, Kamcord, Mario Kart TV, the list goes on and on with gameplay recording. Nintendo thinks regular Twitch streams and other vanilla gameplay recording options aren't fun. I agree and here's what you can do about it.