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November 14, 2018
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Category: Visual Art


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Posted by Simon Carless on 11/11/18 10:27:00 pm in Art
This week's highlights include a look at the baffling The Quiet Man, a piece on HQ Trivia's struggles to continue its success, and a look at how credits in video games still aren't going quite right.

Posted by Jeremy Alessi on 11/05/18 08:49:00 am in Art
David Hernly is a long-time indie game developer focused on a combination of hardware control systems and starship simulations. Somehow, his journey has taken him to the escape room space? Watch to learn more!





Posted by Laura Tallardy on 11/08/18 10:28:00 am in Art
A dev diary for Cinderella VR, just released today. Choosing a concept, planning, learning VR & Unity, making minigames, 2D art and animation, voices, budgets, shipping, etc. Lessons learned from making an indie VR game. Sketches & screenshots too.

Posted by Larry&Brandon GDU on 11/07/18 10:42:00 am in Art
I worked QA at Telltale games during Tales from the Borderlands, Game of Thrones, and Minecraft. I was a regular QA tester, and it was my first job in the industry.

Posted by Ricardo Bess on 11/05/18 09:43:00 am in Art
This post presents the process behind the remaking of the UI art for Conflict0:Revolution.

Posted by Gaspar Ferreiro on 11/05/18 08:48:00 am in Art
A super-fast and easy way to prototype animated characters for Unity, using Reallusion, ZBrush and other common tools.