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March 29, 2015
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Category: Visual Art


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Posted by Junxue Li on 03/04/15 06:27:00 pm in Art
This article is for background art production of 2D games. It deals with 2D & 3D assets management. It would help you save troubles when you need to edit, and reuse the graphics.

Posted by Simon Carless on 02/22/15 12:02:00 am in Art
Detailing and explaining all of the super-neat interactive exhibits dotted around Game Developers Conference 2015, from Indie MEGABOOTH through iam8bit and far beyond.

Posted by Junxue Li on 02/12/15 01:29:00 pm in Art
This article is about how to manage various types of 2D & 3D files for isometric buildings. It would help you save troubles when you need to edit, and reuse the graphics.

Posted by Junxue Li on 02/05/15 01:26:00 pm in Art
This article is a comprehensive comparison of art quality & cost between 2 major scene art production solutions: 2D and 3D

Posted by Matt Powers on 02/04/15 01:54:00 pm in Art
After 20 years in the console business Matt has embarked into the mobile world. As Senior Producer at Reliance Games he is responsible for external development. In this article Matt outlines the process he uses at Reliance to find mobile developers.

Posted by Evan Skolnick on 02/02/15 01:25:00 pm in Art
Game writer and longtime GDC speaker Evan Skolnick shares an excerpt from his new book, Video Game Storytelling: What Every Developer Needs to Know About Narrative Techniques.