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October 1, 2014
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October 1, 2014
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Category: Visual Art


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Transitioning from a production role into a leadership position can be very challenging, which is a lesson I had to learn the hard way. In doesn't have to be that way and I hope that this post will help newly minted leads to get started in their new role.

Posted by Heather Chandler on 09/25/14 01:16:00 pm in Design, Production, Art, Indie, Smartphone/Tablet
This article discusses the prototyping process we went through to create the robot characters for Robots Need Love Too.

This series of posts are about shooting good pictures for 2D game art production. This post is Part 3: Tips about shooting architectures, interior, furniture.

Posted by Heinz Schuller on 09/18/14 02:56:00 pm in Production, Art, Console/PC, Indie
Studio culture is defined by it's people, but what makes some studios great places to work vs. others? A key aspect (in my experience) is Positive Energy.

Posted by Chris Hildenbrand on 09/13/14 11:04:00 am in Art, Indie
Another quick tutorial while I am still reworking the space tutorial. This one is another request - how to create rocks, that don't look like clouds.

Posted by Junxue Li on 09/12/14 02:31:00 am in Design, Production, Art, Social/Online, Smartphone/Tablet
This series of posts are about shooting good pictures for 2D game art production. This post is Part 2.