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April 19, 2014
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April 19, 2014
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Yama Habib's Blog

 
 

Yama Habib's Comments

Comment In: [News - 04/11/2014 - 09:23]

After beating the game, I ...

After beating the game, I found a lot of enjoyment in speedrunning. I was disappointed, however, to find a bug in which the timer resets after respawning at a checkpoint, allowing me to get level clear times like 2.5 seconds with hardly any effort. The randomness in character selection also ...

Comment In: [Blog - 03/10/2014 - 05:44]

That 's certainly a large ...

That 's certainly a large part of the picture, but not the entire story. Yes, PewDiePie 's video was the straw that broke the camel 's back in terms of virality, but the video was put out on 2014-1-27, and according to Google Trends , interest in Flappy Bird was ...

Comment In: [Blog - 12/23/2013 - 04:55]

You 're right that excess ...

You 're right that excess of Endogenous value turns play into work. You 're wrong, however that this is problematic in terms of player enjoyment. Consider fighting games like Street Fighter. Well designed fighters in general are usually heaping with endogenous value in the form of player skill. SFIV in ...

Comment In: [News - 11/25/2013 - 10:37]

Dustin Browder not Browden ...

Dustin Browder not Browden

Comment In: [Blog - 10/14/2013 - 02:05]

This article bases its premise ...

This article bases its premise on the preconceived notion that one plays as Jodie in Beyond: Two Souls. This is at least 50 false. Jodie is a protagonist, but she is not the protagonist whose actions and behaviors are controlled by the player. r n r n the game expects ...

Comment In: [News - 09/20/2013 - 12:23]

Wow, these ports are astounding. ...

Wow, these ports are astounding. Either one of these would have been hugely praised during the time of the C64. It 's really reassuring to see tangible evidence like this that the basic principles of effective game design have been evolving independently of the hardware we distribute our games on.