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Will Hendrickson's Blog

 

Will Hendrickson is owner of Tech Drone, a game components and development company, and has 10 years experience developing games. Tech Drone develops games and game components at a superior level of quality and a competitive price. Feel free to drop me a line if you have any questions :)

 

I started developing games in my first year of college, and eventually studied Simulation and Game Development in Raleigh, NC. Later, I opened an independent game development studio. We do mostly business-to-business transactions, and we have some new up-coming items on the Unity Asset Store, TBA!

 

Member Blogs

Posted by Will Hendrickson on Wed, 26 Feb 2014 09:59:00 EST in Business/Marketing, Production
A brief guide to avoiding the pitfalls of, and gaining success, as a freelancer in the game development industry.


The Unity Animation Window is one of the most powerful, but also most overlooked features of Unity. Learn how to leverage the full power of the Animation View, for programmers and non-programmers alike in this post by components developer Will Hendrickson



Will Hendrickson's Comments

Comment In: [News - 04/08/2016 - 05:57]

Awesome I 've actually played ...

Awesome I 've actually played this and the new patch makes it feel more like the original game which is a good thing

Comment In: [Feature - 12/18/2002 - 12:00]

Dungeon Siege was a game ...

Dungeon Siege was a game that brought me a lot of joy during my senior year in highscool, and one of my influences as a designer. Thanks f for sharing this postmortem and working so hard on the game. It totally paid off

Comment In: [Blog - 03/23/2016 - 07:01]

This is fantastic Anything that ...

This is fantastic Anything that helps YouTubers helps us. And now they have better recourse in a scenario where DMCA automated takedowns cause their channel to be shut down. r n r nUnfortunately, this only helps wealthier channels since not everyone can afford legal representation.

Comment In: [News - 03/22/2016 - 07:06]

Smooth move ...

Smooth move

Comment In: [News - 03/23/2016 - 05:07]

This is why I never ...

This is why I never sign these. If I make a game, there is no way I will cut someone in on it unless they poured their heart and soul into that work. r n r nOften when someone leaves a company or is fired there is bad blood. And, ...

Comment In: [News - 03/23/2016 - 05:58]

It 's not surprising to ...

It 's not surprising to me that the pirchase rate on these games is close to that of banner ad clickthtough. In both cases, the general audience tends to view it as low-value and so only a very niche group would engage with it.