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Tommy Hanusa's Blog


I'm a Game Designer and tutor at DigiPen Institute of Technology where I specialize in scripting, Unity, and a proprietary component based engines in addtion to game design. My work contract will be up soon and I will be looking to transition to another job.

My blog is here:



Member Blogs

Posted by Tommy Hanusa on Sun, 05 Sep 2010 10:25:00 EDT in
This is my reflection from a 15 minute demo of Duke Nukem that I was fortunate to play at PAX.

Posted by Tommy Hanusa on Thu, 27 Aug 2009 03:24:00 EDT in Design
Talking about the idea of games as experiences, where it works and how it can fail, and where we are and where we may go.

Tommy Hanusa's Comments

Comment In: [Blog - 07/10/2014 - 07:40]

What if I told you ...

What if I told you the way you play Mountain is by talking about what Mountain is

Comment In: [News - 07/03/2014 - 03:43]

This is a very interesting ...

This is a very interesting article. I have to admit that I wasn 't expecting it to be on my first impression, but I was pleasantly surprised. r n r nThe questions asked really helped me to better understand the thinking of ubisoft. Its an article worth reading twice to ...

Comment In: [News - 06/11/2014 - 05:15]

I think its more about ...

I think its more about how Laura Croft sort of represents the norm of female characters in games and how that norm has changed.

Comment In: [News - 06/03/2014 - 01:42]

indulgence of a man like ...

indulgence of a man like Kanye West r n This is a very common mistake is being made in this and most articles about Kanye West. Simply most articles confuse Kanye West with being a 'man ' or a part of the human collective. This simply is not true and ...

Comment In: [Blog - 05/09/2014 - 12:15]

Ok, this is totes naive ...

Ok, this is totes naive but what about Google translate r n r nI run into Japanese websites sometimes and I don 't know any Japanese But I can turn on Google translate and tend to muddle though the page about 80 of the time. r n r nNow Japanese ...

Comment In: [Blog - 05/07/2014 - 04:50]

But with platforms/advertising outlets like ...

But with platforms/advertising outlets like steam and apple and Sony and Microsoft all controling large distribution platforms how could an indie co-op get started if larger corporations have a vested interest in the co-ops failure and control of the means of production which is the platform, the discoverability, distribution, and ...