[News - 02/09/2012 - 08:11]
Everyone knows how bad crunch ...
Everyone knows how bad crunch actually is for productivity, but this has some really great statements, particularly: - But the challenge is not to make enough peer or elder pressure that people work 365 days a year, and to set a good example yourself - And if people aren't happy, ...
[News - 02/07/2012 - 02:29]
[News - 01/09/2012 - 08:38]
To be fair, Zelda/Tetra in ...
To be fair, Zelda/Tetra in Wind Waker was a take charge kick butt kind of person , so IMO I don't think that part is much of a game changer as much as thecloser relationship between link and zelda and how the mechanics reinforce that.
[News - 07/25/2011 - 01:57]
[Blog - 03/18/2011 - 08:38]
it was his clear view ...
it was his clear view that free poor quality - I do not think that this was his point at all. I believe that he was trying to point out how the two problems you mentioned yourself, discovery and changes in consumer behavior, are rushing developers to make their games ...
[News - 01/27/2011 - 04:27]