Tom Happ, author of the indie Metroidvania game, Axiom Verge. Works at Petroglyph the rest of the time.
Follow my twitter feed @AxiomVerge.
[Blog - 08/17/2015 - 02:01]
When I was at EA ...
When I was at EA circa 2005-2008, crunch was literally a planned part of the schedule that happened every spring/summer. Of course you never meet what you scheduled so more crunch would have to be added to what you budgeted the previous fall.
[News - 07/17/2015 - 04:00]
Remember how back in 2008 ...
Remember how back in 2008 there was this company-wide self-congratulatory tone about how EA was bucking its reputation for relying on cash cows and taking risks on Dead Space and Mirrors Edge Why did nothing else ever come of that
[Blog - 07/06/2015 - 01:34]
[News - 06/26/2015 - 04:01]
I 'm totally fine with ...
I 'm totally fine with them saving their Kickstarter earnings for a rainy day. Just make a polished core product.
[Blog - 06/23/2015 - 11:25]
Yes, no interruptions r n ...
Yes, no interruptions r n r nUnless you 're one of them new-fangled programmers that works in an open office with two guys to a machine...
[Blog - 06/19/2015 - 06:01]
For the reasons above, on ...
For the reasons above, on July 4th a bunch of folks are celebrating indie-pendence day by abstaining from sales or discounts on that date.