Thomas Grove's Blog
Hi, my name is Thomas Grové; I used to be a console game designer and my specialties used to include concept ideation, documentation, and character control—creating the direct tactile sensations that the player experiences.
Now I lead the GD department for Gameloft in Vietnam.
Please visit my personal homepage: http://www.lion-gv.com
What separates a professional from an enthusiast? This article is specifically about being a professional designer but many of the points are transferable to other professional occupations.
Note to self... stop trying to invent yourself as a creative genius and start thinking of yourself as a competent craftsman!
Three Threats that Ouya will have to overcome and why consumers and developers will win even if Ouya fails.
Short descriptions of four talents department heads and project leads should cultivate including: leadership, management, facilitation, and research.
These are the traits that I look for when hiring designers. These are also the first things that I teach when training new designers.
How do you communicate clearly when you don't know exactly what you want to say when you start? This is an approach that can help you bring your documents from chaos to clarity.
Thomas Grove's Comments
[Blog - 07/25/2013 - 12:11]
Thanks for this important series ...
Thanks for this important series of articles. I like how you have presented both a very personal account of the kind of funk we often find ourselves in, but also some practical solutions to try to get ourselves out of it.
[News - 06/28/2013 - 06:50]
And to encourage us to ...
And to encourage us to point and laugh too much, I will point to exhibit b: Man of Steel, the recent Superman film.
[News - 06/10/2013 - 02:41]
[News - 05/21/2013 - 05:07]
It is commonplace to buy ...
It is commonplace to buy a new tv model only to have the new price let alone used price slashed a year later. r n r nWhat feels like paying money for nothing is having someone walk into your living room while you were upstairs and walk away with 2 ...
[Feature - 05/10/2013 - 04:00]
[Blog - 04/09/2013 - 04:03]