Hello fellow Gamasutra readers,
It's been a long time I haven't posted numbers, so here is again a new chart showing my revenue from advertisement in my android games.
When I say my games, understand that I also work with some fellow developers that publish under my label, so I get a percentage varying from 20% to 50% depending on my implication in all those projects.
It's been more than one year that I publish on GooglePlay, exactly 16 months.
All my games are free and have banner advertisement from Admob. I tried to sell some of them (without advertisement) on GooglePlay and Amazon but numbers are so low that I don't even bother include them here.
So far I published 41 games. Downloads go from a few hundreds to 2 millions per game, and for a total of 8 millions downloads.
Now here is the chart, showing my dayly income in US$ for the last 16 months :
You can see now that there is a minimum revenue of 50 US$ per day. It's not big numbers but at least it is encouraging and even better than my last estimation if you remember, but you can see that there is a game (SuperBikers) that is my best hit so far (2 millions downloads) and gives a good daily revenue by itself.
To sum up the total revenue: $33,050.56
Please do not hesitate to comment on my numbers here, and even better, give your own numbers... I'm tired to ask, but really, REALLY, I'd appreciate if even ONE of my fellow game developer would share his own numbers...
Have a happy new year you all !
PS I'd also appreciate if you could download our new Bike game and rate it... here is the link to googleplay :
CEO Gamayun productions