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I was reading this today and it reminded me of an old editorial by Arnie Katz from Electronic Games in March 1983. It lists the "standards" that the publication had decided to employ to make sure that they were creating the best magazine for their audience. It seems like some of these have been pushed to the way-side in the past few decades. (By the way, for this exercise, the first three items, while interesting, are not as important as the last three).
March 1983 Electronic Games standards