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April 19, 2014
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Simon Tomlinson's Blog   Expert Blogs

 

Simon Tomlinson studied physics at Manchester University, UK, and went on to gain a PhD in electrical engineering and to work as a research fellow in electronic applications and computational physics. In 1997 he joined the games industry as an AI programmer. He has worked on a variety of platforms and projects including billiard games, flight and space combat, racing games, FPS combat and card games including Poker. He has also worked as project lead on mobile Java platforms and had occasional forays into production and R&D. He has retained his academic interests with several game related publications and presentations in the UK and has assisted local academia in starting and running game programming courses. He has also written previously for Gamasutra. In 2008 he formed his own consultancy company, S1m On Ltd, and contributed to the highly acclaimed Need For Speed: Shift. More recently Simon has returned to mobile as an independent Android developer.

 

Expert Blogs

Posted by Simon Tomlinson on Thu, 14 Mar 2013 11:13:00 EDT in Programming, Smartphone/Tablet
Simon Tomlinson discusses the development of his first Android App as an independent, one man, zero budget studio, and the remarkably similarities of app publication and plumbing.



Simon Tomlinson's Comments

Comment In: [Feature - 01/15/2014 - 02:00]

Very interesting. I don 't ...

Very interesting. I don 't suffer from shyness in terms of networking. Indeed some years ago I was told that I was a 'shameless self-promoter ' as if it was a huge personal and professional weakness. In fact I was actually given a formal warning for it: I was not ...

Comment In: [Blog - 01/02/2014 - 04:58]

I was pondering some of ...

I was pondering some of these issues a while ago when I wrote my blog on one man app development http://www.gamasutra.com/blogs/SimonTomlinson/20130314/188529/App Development and the Art of Plumbing.php. I kind of guessed that this was the case trying to buy installs is really just not economic, but it 's interesting to ...


Comment In: [Blog - 03/14/2013 - 11:13]

So it looks like I ...

So it looks like I should go on twitter - so I 'll get on it. But what tack should I use - just link my games and talk about them How do I encourage followers So far I have gone on blogs and forums with little or no repsonse ...

Comment In: [Blog - 03/18/2013 - 05:10]

Same subject - different media ...

Same subject - different media ... http://www.bbc.co.uk/news/technology-21856720

Comment In: [News - 03/18/2013 - 07:55]

I agree with the sentiment, ...

I agree with the sentiment, but it 's not the devs or publishers that decided - it is the customer, who has been corrupted with 'free ' for so long now it seems almost impossible to wring out a few dollars for your app.