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Shawn Covington's Blog

 
 

Shawn Covington's Comments

Comment In: [Blog - 01/14/2012 - 05:29]

Obvious plot, characters see it ...

Obvious plot, characters see it not. myess

Comment In: [Feature - 01/10/2012 - 04:00]

It's true, but it's not ...

It's true, but it's not insane because HTML 5 doesn't actually have an audio standard yet. they're still arguing about what to use, how to implement it, and how to screw it up in ways that only competing web browser developers can.

Comment In: [Feature - 01/06/2012 - 04:25]

The jab is not Moe ...

The jab is not Moe is bad , the jab is Moe to cover up for lack of quality is bad .

Comment In: [Blog - 01/06/2012 - 10:38]

Is there some form of ...

Is there some form of code protection offered by HTML 5 beyond a basic javascript obfuscator I'm having a hard time comprehending why it's such a groundbreaking language since it seems like all your hard work is readily available via a simple view source command.

Comment In: [Blog - 01/05/2012 - 06:23]

Agrias was good, Meliadoul was ...

Agrias was good, Meliadoul was probably more impressive if you're looking in simple terms of character. Agrias fought for duty, Meliadoul fights for revenge. It's kind of a shame the game didn't use their stories after they joined. Agrias all but disappears after she joins. Meliadoul has one or two ...

Comment In: [News - 12/21/2011 - 05:12]

Anyone with more time and ...

Anyone with more time and experience in these things know if the Deploy to flash feature supports deploy to air as well Would be pretty awesome if we get deploy to flash, deploy to air, and deploy to air mobile in unity.