Sharon Hoosein's Blog
I'm a game artist/3d modeler. I also make games.
Portfolio site (usually updated ~1-2 times a year): http://sharonhoosein.wordpress.com/
How a single noncommercial flash game highlighted the benefits of good playtesting practices and a simple yet complex story, and exposed the challenges of managing an amateur development team over a year.
Sharon Hoosein's Comments
[Blog - 12/19/2014 - 01:27]
Keep in mind that programmers ...
Keep in mind that programmers have a much easier time finding jobs and get paid a lot more than artists, both inside and outside the games industry. Game salary survey has the specific numbers and stats: http://www.gamasutra.com/salarysurvey2014.pdf r n r nThis is a bigger factor than elitism for why you ...
[News - 11/17/2014 - 05:56]
[Blog - 09/25/2014 - 01:16]
[Blog - 06/13/2014 - 01:09]
Just checked the Assassin 's ...
Just checked the Assassin 's Creed wiki--thanks for the correction, a couple articles I read before were a bit misleading. r n r nThough the animation argument is still a bit weird given they 're still recycling the same animations for the co-op assassins.
[News - 06/11/2014 - 03:21]
If it 's too much ...
If it 's too much work for 2 different body types, why don 't they just cut the male character It 's not like the 4 other Assassin 's Creed games featuring male protagonists don 't exist.
[News - 09/11/2013 - 09:42]