Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
November 21, 2014
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Sharon Hoosein's Blog

 

I'm a game artist/3d modeler. I also make games.

Portfolio site (usually updated ~1-2 times a year): http://sharonhoosein.wordpress.com/

Twitter: @sharsein

 

Member Blogs

Posted by Sharon Hoosein on Thu, 25 Jul 2013 05:54:00 EDT in Production, Indie
How a single noncommercial flash game highlighted the benefits of good playtesting practices and a simple yet complex story, and exposed the challenges of managing an amateur development team over a year.



Sharon Hoosein's Comments

Comment In: [News - 11/17/2014 - 05:56]

Heads up, making a good ...

Heads up, making a good rock texture takes more than being a mindless drone .

Comment In: [Blog - 09/25/2014 - 01:16]

Great article, thanks ...

Great article, thanks

Comment In: [Blog - 06/13/2014 - 01:09]

Just checked the Assassin 's ...

Just checked the Assassin 's Creed wiki--thanks for the correction, a couple articles I read before were a bit misleading. r n r nThough the animation argument is still a bit weird given they 're still recycling the same animations for the co-op assassins.

Comment In: [News - 06/11/2014 - 03:21]

If it 's too much ...

If it 's too much work for 2 different body types, why don 't they just cut the male character It 's not like the 4 other Assassin 's Creed games featuring male protagonists don 't exist.

Comment In: [News - 09/11/2013 - 09:42]

What would be a better ...

What would be a better alternative than Free the Games fund to get quality indie games on Ouya

Comment In: [News - 08/23/2013 - 10:43]

Honestly has anyone ever been ...

Honestly has anyone ever been traumatized by having to press the restart button r n r nAll it means is you failed to master the skill the game is trying to teach, and you need to learn from repetition. In games that aim to reward player behavior, you experience a ...