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Sharon Hoosein's Blog


I'm a game artist/3d modeler. I also make games.

Portfolio site (usually updated ~1-2 times a year):

Twitter: @sharsein


Member Blogs

Posted by Sharon Hoosein on Thu, 25 Jul 2013 05:54:00 EDT in Production, Indie
How a single noncommercial flash game highlighted the benefits of good playtesting practices and a simple yet complex story, and exposed the challenges of managing an amateur development team over a year.

Sharon Hoosein's Comments

Comment In: [Blog - 06/13/2014 - 01:09]

Just checked the Assassin 's ...

Just checked the Assassin 's Creed wiki--thanks for the correction, a couple articles I read before were a bit misleading. r n r nThough the animation argument is still a bit weird given they 're still recycling the same animations for the co-op assassins.

Comment In: [News - 06/11/2014 - 03:21]

If it 's too much ...

If it 's too much work for 2 different body types, why don 't they just cut the male character It 's not like the 4 other Assassin 's Creed games featuring male protagonists don 't exist.

Comment In: [News - 09/11/2013 - 09:42]

What would be a better ...

What would be a better alternative than Free the Games fund to get quality indie games on Ouya

Comment In: [News - 08/23/2013 - 10:43]

Honestly has anyone ever been ...

Honestly has anyone ever been traumatized by having to press the restart button r n r nAll it means is you failed to master the skill the game is trying to teach, and you need to learn from repetition. In games that aim to reward player behavior, you experience a ...

Comment In: [News - 08/22/2013 - 02:29]

If they took some direct ...

If they took some direct quotes from the reasons why That Dragon, Cancer chose Ouya, they 'd have a foundation of mature marketing campaign right there. r n r n We can t think of a safer place to share in meaningful conversation, food, laughter, and yes, even video games ...

Comment In: [Feature - 08/16/2013 - 02:00]

The reason why the idea ...

The reason why the idea of change has to be advocated is because change won 't happen without it. The status quo doesn 't need a sales pitch: by nature of being status quo it 's already been sold. r n r nTargeting people who don 't already play games ...