Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
July 27, 2015
arrowPress Releases
July 27, 2015
PR Newswire
View All
View All     Submit Event






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Dave Greff's Blog

 
 

Dave Greff's Comments

Comment In: [News - 06/30/2015 - 05:35]

I want to say I ...

I want to say I 'm surprised, but Chris Roberts and Cloud Imperium are a textbook case of feature creep and poor production practices. r n r nI do celebrate the openness, though. That 's rare and it needs to be acknowledged.

Comment In: [Blog - 06/09/2015 - 01:20]

Oh, dear... LOTS of red ...

Oh, dear... LOTS of red flags here. Not a good post and most definitely not a good understanding of leadership, management or organizational development.

Comment In: [News - 06/02/2015 - 05:41]

Asides from the issues with ...

Asides from the issues with their products, I would the following: r n r n1 Stop being a distinctly mediocre employer. In 15 years in the industry - and having worked at EA for a couple of years myself - I 've only met two people that regarded EA as ...

Comment In: [News - 05/19/2015 - 03:16]

Smartwatch games Really ...

Smartwatch games Really

Comment In: [News - 05/15/2015 - 02:34]

Look at Kotaku doing actual ...

Look at Kotaku doing actual journalism. What a pleasant surprise.

Comment In: [News - 05/07/2015 - 09:46]

I have no sympathy whatsoever ...

I have no sympathy whatsoever for Molyneux, but I think that interview was a textbook definition of juvenile pseudo-journalism. As Beth said: you can ask tough questions please do , but you can 't flat out insult the man. It annihilates all potential credibility in the interview.