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scott anderson's Blog   Expert Blogs

Expert Blogs

What happened with Shadow Physics: An Introduction
Posted by scott anderson on Sun, 05 Feb 2012 09:33:00 EST in Business/Marketing, Design, Production, Console/PC, Indie
First in a series of posts about the development of the cancelled indie game Shadow Physics
Read More... | 3 Comments

   

scott anderson's Comments

Comment In: Opinion: Xbox One is a desperate prayer to stop time [News - 05/21/2013 - 04:54]

Google glass isn 't really ...

Google glass isn 't really AR, even though the early concept videos showed AR functionality. There is potential for both Meta and CastAR to deliver immersive AR experiences, however.

Comment In: 'This industry's in need of a shake-up' [News - 05/06/2013 - 12:28]

@Kujel: I 'd like to ...

@Kujel: I 'd like to see the research you 've read about the biological reasons for females not being interested in technical fields : .

Comment In: See Epic's Unreal Engine 3 running in HTML5 [News - 05/02/2013 - 04:35]

From the FAQ: - Chrome ...

From the FAQ: - Chrome currently crashes, but is expected to be resolved by the Chrome team soon.

Comment In: Inside the PlayStation 4 With Mark Cerny [Feature - 04/24/2013 - 04:00]

@Duvelle: From what Sony has ...

@Duvelle: From what Sony has announced, the Unreal engine will be bundled with the toolkit. r n r nWhat 's your source on that Epic announced they were supporting it and showed the Elemental demo, but I haven 't seen any announcements about Unreal being bundled with the SDK.

Comment In: Why I'll Never Work on First-Person Shooters Again [Blog - 04/19/2013 - 06:56]

@Amir r n r nIf ...

@Amir r n r nIf critically and commercially successful doesn 't mean good, then I 'll also back up my claim by saying I personally have enjoyed games in all the series I mentioned and think they are objectively good.

Comment In: Unity's co-founder has a brand new studio [News - 04/18/2013 - 09:06]

This quote explains a lot ...

This quote explains a lot about how Unity handles console support. Consoles are a joke -- they kind of require you to have so large production teams that you have to make the gaming equivalent of a Hollywood blockbuster. And that 's not working out that well for those guys.

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