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Samuel Rantaeskola's Blog   Expert Blogs

 

Samuel Ranta-Eskola works as a Team Member at Hansoft with the primary role of helping game developers around the world with best practices in production. Samuel has been working with large scale game, software development and project management for 12+ years in various roles within engineering and production. Most recently he worked as a Game Developer at Starbreeze, where he was leading large productions in association with EA.

Linkedin: http://www.linkedin.com/pub/samuel-ranta-eskola/1/bb4/806

Twitter: @Rantaeskola

 

Expert Blogs

Posted by Samuel Rantaeskola on Mon, 14 Apr 2014 10:56:00 EDT in Production, Console/PC, Serious, Social/Online
A large backlog is a problem. A fat backlog will impede innovation and cause a frustration. Is our ability to generate ideas paradoxically one of the biggest impediments for new ideas?


Posted by Samuel Rantaeskola on Tue, 25 Feb 2014 08:55:00 EST in Production
Why should you complete features early in games and what behaviors are in the way of doing that?


Posted by Samuel Rantaeskola on Wed, 23 Oct 2013 10:59:00 EDT in Production, Console/PC, Serious, Social/Online, Smartphone/Tablet
Team empowerment has been a hot topic for a long time, but there is still a bit go before studios really get there. One of part where old school management methods is still prevailing is cross-team dependencies. What is the best way of tackling them?


How to act as a producer is very dependent of the situation, therefor it is hard to give advice on exactly how to behave. With this post I want to share my views on what underlying values a producer should have to guide his way of working with the team.


Posted by Samuel Rantaeskola on Fri, 04 Oct 2013 07:28:00 EDT in Production, Console/PC
When approaching the producer role there are a lot of things that go wrong. In this post I'm going to list the six most destructive things a producer can do.


Posted by Samuel Rantaeskola on Mon, 30 Sep 2013 05:53:00 EDT in Production, Console/PC
Even though the individuals’ job titles seemingly only relates to corporate structures they may have a significant impact on how people communicate and work together.



Samuel Rantaeskola's Comments

Comment In: [Blog - 04/14/2014 - 10:56]

Clinton, r n r nI ...

Clinton, r n r nI 'm glad you found the article interesting and I do agree with your point that the resolving dependencies in the backlog is one of the main culprits for destroying it. Now that you mention it, we should probably have had a seventh advice which would ...

Comment In: [Blog - 10/23/2013 - 10:59]

That 's probably a better ...

That 's probably a better title. Sorry for the confusion

Comment In: [Blog - 10/04/2013 - 07:28]

Here is a follow up ...

Here is a follow up post on the topic: r nhttp://gamasutra.com/blogs/SamuelRantaeskola/20131011/202195/7 Production Guidelines.php

Comment In: [Blog - 10/03/2013 - 02:02]

I 've rejected bonus offers, ...

I 've rejected bonus offers, with no strings attached, a couple of times. I have also got friends that have done the same thing in extremely lucrative cases. My basic thought is the following: r n- If it 's a small amount it doesn 't really matter and I don ...

Comment In: [Blog - 09/30/2013 - 05:53]

Thank you very much for ...

Thank you very much for your opinions. I agree that titles are strong individualistic motivators. r n r nIf you compare motivators, which of these do you think would be the most desired r nGood Title at No name company vs No name title at Good Company r n r ...

Comment In: [Blog - 09/19/2013 - 08:06]

I get the feeling that ...

I get the feeling that you are describing the traditional project manager role for the producer. This role is typically focused on fire-fighting, scheduling and handling communication, which is a very dangerous path for a producer as it causes a lot of stress and may burn one out. Long term, ...