I run the The Sound Architect, which is a sound design and audio production company that creates and designs audio for various media formats, ideally games!
We also interview professionals in the field, sound designers, composers and voice artists, to gain an insight into the industry and also give the readers an opportunity to ask questions to learn more about the career they wish to pursue.
This post is mainly just to make you all aware of who we are and what we do.
Currently online are examples of our work, plus our "Last of Us Special" interview with Naughty Dog's Audio Lead on the project Phillip Kovats.
We're also going to be interviewing composers/sound designers Robin Beanland and Grant Krikhope, plus the multi-talented Fryda Wolff.
So feel free to check us out, we'd love to grow further within the gaming community.
Have a great weekend!
The Sound Architect