Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases
April 21, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


 

Ryan Lee's Blog

 
 

Ryan Lee's Comments

Comment In: [Feature - 11/26/2012 - 04:25]

This machine was what started ...

This machine was what started me down the road of game development. When I found out that arcade games were made by programming, I jumped in to learning BASIC, which was about the only thing you could do on the thing.

Comment In: [News - 10/02/2012 - 04:07]

While I haven 't played ...

While I haven 't played it yet downloaded but not installed I was really excited to see it. I missed the first Half-Life, but got really into the sequel. After enjoying HL2 I borrowed the original from a friend, but I couldn 't get past the graphics. I 've always ...