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Blogs

Ryan Creighton's Blog   Expert Blogs

Ryan Henson Creighton is the president and founder of Untold Entertainment Inc., a boutique game development studio in downtown Toronto specializing in online games for kids, teens, tweens and preschoolers.

Expert Blogs

How to Tell the Internet About Your New YouTube Video  Featured Blogs
Posted by Ryan Creighton on Fri, 26 Apr 2013 12:33:00 EDT in Indie, Business/Marketing
What's involved in promoting a YouTube video? Hustle.
Read More... | 5 Comments

Selling Spellirium: Set Phasers to ‘Maximum Pimp’  Featured Blogs
Posted by Ryan Creighton on Fri, 19 Apr 2013 10:48:00 EDT in Business/Marketing, Indie
Big press mentions get eyeballs to your site, right? ... Right?
Read More... | 5 Comments

Spellirium Pre-Order Campaign: Day One
Posted by Ryan Creighton on Tue, 09 Apr 2013 09:41:00 EDT in Business/Marketing, Indie
How does the first day of a crowdfunding campaign go?
Read More... | 0 Comments

Oh, the Game That You'll Play
Posted by Ryan Creighton on Mon, 08 Apr 2013 09:25:00 EDT in Indie, Design
Sneedles. Sneetches. Spellirium.
Read More... | 0 Comments

i Touched Ron Gilbert  Featured Blogs
Posted by Ryan Creighton on Fri, 05 Apr 2013 01:54:00 EDT in Indie, Design
What was so special about LucasArts? i owe my career to them.
Read More... | 2 Comments

This Preposterously Large Novelty Button is the Best Promotional Purchase i've Ever Made
Posted by Ryan Creighton on Tue, 26 Mar 2013 01:03:00 EDT in Business/Marketing, Indie
WHAT? I CAN'T HEAR YOU OVER THAT FARCICALLY MASSIVE NOVELTY BUTTON!
Read More... | 0 Comments

[More Ryan Creighton Blogs]   

Ryan Creighton's Comments

Comment In: How to Tell the Internet About Your New YouTube Video [Blog - 04/26/2013 - 12:33]

Michael - have you seen ...

Michael - have you seen the other videos Just wondering if you think the content is interesting. The Dictionary Rap is kind of a jokey one-off.

Comment In: Selling Spellirium: Set Phasers to ‘Maximum Pimp’ [Blog - 04/19/2013 - 10:48]

Thanks, Aaron i 'm not ...

Thanks, Aaron i 'm not counting Kickstarter out. i wanted to see if it was possible to run a successful independent campaign. Maybe it 's not r n r nKnow this, though: i can manufacture urgency in my campaign any time i like. And unlike Kickstarter, i can build in ...

Comment In: Lessons from Timegate's Section 8 Appeal and Suit [Blog - 04/17/2013 - 10:23]

Timegate spent only 6.76 million ...

Timegate spent only 6.76 million of the 7.5 million Gamecock had provided to it to develop Section 8. r n r nThis is the only bit i don 't quite understand. Isn 't a company allowed to profit on a project If they were paid 7.5 million to develop the ...

Comment In: Why are We Still Talking about LucasArts' Old Adventure Games? [Feature - 04/05/2013 - 04:00]

i articulated why LucasArts was ...

i articulated why LucasArts was so special to me long before the studio closed, back when i touched Ron Gilbert: r n r nbit.ly/10F61iP r n r nWhat 's the last game that made you laugh out loud ... intentionally It really was a magical, special time and place - ...

Comment In: Omgpop founder Dan Porter walks away from Zynga [News - 04/02/2013 - 01:01]

i haven 't seen many ...

i haven 't seen many folks suggesting that the precipitous drop-off in Draw Something players was DUE to the fact that Zynga were suddenly involved, so ... you know what I 'LL suggest it.

Comment In: Unity comes to PS4, Vita, PlayStation Mobile [News - 03/21/2013 - 07:37]

Yes - provided that those ...

Yes - provided that those indies and small developers have a relationship with Sony and a 20k dev kit or two at their disposal. As Simon mentioned above THANK YOU, Simon , Unity draws a lot of interest from small devs by advertising that they can deploy to consoles, but ...

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