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Ron Dippold's Blog

 
 

Member Blogs

Posted by Ron Dippold on Tue, 15 May 2012 04:24:00 EDT in Business/Marketing
Diablo III's launch is breathtaking in its lack of either concern or competence (your pick).


Posted by Ron Dippold on Mon, 26 Mar 2012 07:58:00 EDT in Design, Console/PC
The Breakout genre has a fundamental problem with lack of player agency causing long stretches of player boredom and frustration. Shatter solved this problem - please take heed if you're going to make a new Breakout game.


Posted by Ron Dippold on Sun, 13 Nov 2011 03:35:00 EST in Design, Console/PC
Players and reviewers who really hate Lord of the Rings: War in the North don't seem to realize there's a dodge button. This is not their fault.


Posted by Ron Dippold on Sun, 31 Jul 2011 06:35:00 EDT in Audio, Console/PC
Sometimes you play a game that's a revelation. 'Tiny Wings' was like that for one touch gaming. 'Bastion' is that game for audio.


Posted by Ron Dippold on Tue, 25 Jan 2011 12:49:00 EST in Design
There was one single, easy thing Epic Mickey could have done to make it a much better game, make players much happier, and boost metacritic scores 10-20 points: minimizing the penalty for death.


Posted by Ron Dippold on Sun, 28 Feb 2010 09:01:00 EST in Design
I'm playing Crackdown again and finding I enjoy it more than Assassin's Creed 2, InFAMOUS, or Uncharted 2. Those are all great games, but crippled by the demands of plot.



Ron Dippold's Comments

Comment In: [News - 04/24/2015 - 06:58]

It can, or it can ...

It can, or it can be a real benefit. It 's a risk thing. I guess we 'll see with No Man 's Sky, but honestly they haven 't said all that much and they 've already demoed the wildest stuff they 've promised - huge galaxy, and ground to ...

Comment In: [Blog - 04/08/2015 - 02:15]

This seems to be a ...

This seems to be a common one - I recently installed Kingdom Come Puzzle Quest because someone was raving about it. Launch. Wait.Wait.Wait. Oh progress bar has frozen. Wait.Wait. Okay, enough of that.At that point I figured it was just uploading all my private data to the cloud because nothing ...

Comment In: [News - 04/08/2015 - 04:16]

I 've since read the ...

I 've since read the the WSJ article, which has an absolutely priceless snippet from Pincus: r n r n I can bring a deeper DNA strand and intensity of focus. r n r nA. Deeper. DNA. Strand.

Comment In: [News - 04/07/2015 - 03:59]

I love all the prototype ...

I love all the prototype screenshots, thank you - that forest is almost completely unrecognizable unless you were told otherwise. r n r nYour dedication to gameplay means this is still the only PS4 exclusive I tell everyone with a PS4 they must have Second Son and Bloodborne are up ...

Comment In: [Blog - 03/31/2015 - 02:49]

You can use an artificially ...

You can use an artificially large offset to mitigate the origin problem... for example using decimal example rather than binary have your window be at 50000.0, 50000.0 instead of 0.0, 0.0, which forces the exponent to be a fixed 4 for positions. But since you 're shooting for cross platform ...

Comment In: [News - 04/02/2015 - 03:55]

The tragedy of the Button. ...

The tragedy of the Button. I watched for a while and I suspect it only ever drops below 50s because of lag. r n r n r nWhen it finally hits zero because everyone got bored, then the last person to have hit it will have something Amazing and Life ...