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Ron Dippold's Blog

 
 

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Posted by Ron Dippold on Sat, 15 Feb 2014 10:58:00 EST in Business/Marketing
The very popular Total Biscuit YouTube channel did a negative review of Guise of the Wolf (as did almost everyone else). Fun Creators filed a takedown on the video, claiming copyright, then denied it. From there things got dumber. Here's an object lesson.


Posted by Ron Dippold on Tue, 15 May 2012 04:24:00 EDT in Business/Marketing
Diablo III's launch is breathtaking in its lack of either concern or competence (your pick).


Posted by Ron Dippold on Mon, 26 Mar 2012 07:58:00 EDT in Design, Console/PC
The Breakout genre has a fundamental problem with lack of player agency causing long stretches of player boredom and frustration. Shatter solved this problem - please take heed if you're going to make a new Breakout game.


Posted by Ron Dippold on Sun, 13 Nov 2011 03:35:00 EST in Design, Console/PC
Players and reviewers who really hate Lord of the Rings: War in the North don't seem to realize there's a dodge button. This is not their fault.


Posted by Ron Dippold on Sun, 31 Jul 2011 06:35:00 EDT in Audio, Console/PC
Sometimes you play a game that's a revelation. 'Tiny Wings' was like that for one touch gaming. 'Bastion' is that game for audio.


Posted by Ron Dippold on Tue, 25 Jan 2011 12:49:00 EST in Design
There was one single, easy thing Epic Mickey could have done to make it a much better game, make players much happier, and boost metacritic scores 10-20 points: minimizing the penalty for death.



Ron Dippold's Comments

Comment In: [Blog - 03/28/2014 - 01:23]

Far more in-depth comments here ...

Far more in-depth comments here than usual. I think you hit a good nerve.

Comment In: [Blog - 03/29/2014 - 12:21]

I think this is a ...

I think this is a form of satisficing - you don 't go for the optimal solution, you go for the acceptable solution. Another area this tends to work in is consumer goods - low cost beats quality. USB is everywhere because Thunderbolt is a lot more expensive. Horribly mangled ...

Comment In: [News - 03/28/2014 - 01:27]

I hope he asked for ...

I hope he asked for a salary of ohhhhh... 2B.

Comment In: [News - 03/27/2014 - 04:09]

I think as long as ...

I think as long as you have EA execs saying things like http://www.rockpapershotgun.com/2014/02/11/ea-defends-bf-4-simcity-launch-efforts-discusses-future/ they are going to have an image problem. r n r nIt 's going to take a while of no BF4s and no SimCity-s till the jokes stop. It 's all self inflicted. It took about a ...

Comment In: [News - 03/26/2014 - 06:30]

CEO Zacconi is of course ...

CEO Zacconi is of course out there working hard on positive spin: r n r nhttp://recode.net/2014/03/26/ceo-riccardo-zacconi-on-why-kings-ipo-isnt-sour-candy/ r n r nWho doesn 't enjoy a nice game of Damage Control Saga

Comment In: [Blog - 03/26/2014 - 04:32]

I think it 's mostly ...

I think it 's mostly a Death of a Dream thing. r n r nFor various reasons people were really fired up about the Rift. This was going to change things, man Plucky guy Kickstarts his dream and offers us possibly the best new gaming experience in a long long ...