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Ron Dippold's Blog


Member Blogs

Posted by Ron Dippold on Tue, 15 May 2012 04:24:00 EDT in Business/Marketing
Diablo III's launch is breathtaking in its lack of either concern or competence (your pick).

Posted by Ron Dippold on Mon, 26 Mar 2012 07:58:00 EDT in Design, Console/PC
The Breakout genre has a fundamental problem with lack of player agency causing long stretches of player boredom and frustration. Shatter solved this problem - please take heed if you're going to make a new Breakout game.

Posted by Ron Dippold on Sun, 13 Nov 2011 03:35:00 EST in Design, Console/PC
Players and reviewers who really hate Lord of the Rings: War in the North don't seem to realize there's a dodge button. This is not their fault.

Posted by Ron Dippold on Sun, 31 Jul 2011 06:35:00 EDT in Audio, Console/PC
Sometimes you play a game that's a revelation. 'Tiny Wings' was like that for one touch gaming. 'Bastion' is that game for audio.

Posted by Ron Dippold on Tue, 25 Jan 2011 12:49:00 EST in Design
There was one single, easy thing Epic Mickey could have done to make it a much better game, make players much happier, and boost metacritic scores 10-20 points: minimizing the penalty for death.

Posted by Ron Dippold on Sun, 28 Feb 2010 09:01:00 EST in Design
I'm playing Crackdown again and finding I enjoy it more than Assassin's Creed 2, InFAMOUS, or Uncharted 2. Those are all great games, but crippled by the demands of plot.

Ron Dippold's Comments

Comment In: [News - 10/02/2015 - 12:52]

Dang, remember the mid 2000s ...

Dang, remember the mid 2000s when 'everyone ' was using RenderWare across all the main platforms, then EA bought it screeeeech r n r nA couple more years as the remaining games trickled out, then the fantastic Burnout Paradise, and that was it - except for a Taiwanese company that ...

Comment In: [Blog - 09/29/2015 - 02:22]

Definitely the cat. That 's ...

Definitely the cat. That 's why I clicked.

Comment In: [Blog - 09/25/2015 - 12:31]

Out of nowhere this month ...

Out of nowhere this month - Undertale. Nobody even knew this thing existed except people like me who backed it two years ago and thought it was dead . No publicity. It just exploded, because it 's unique and great. r n r nOf course 'make something unique and great ...

Comment In: [Blog - 09/24/2015 - 03:11]

Oh the light pen - ...

Oh the light pen - never thought of that since I never had one. It definitely has a hand drawn feel. Looking forward to more - I really am interested in more technical detail like how you did the collision handling since I don 't recall anything ever glitching through ...

Comment In: [Blog - 09/18/2015 - 01:30]

That 's not what I ...

That 's not what I said at all. Flash certainly isn 't the only offender - I don 't allow browser Java either. But the article was about Flash, so I pointed out that Flash player security is completely broken and unfixable without a complete rewrite, because it was designed ...

Comment In: [Blog - 09/17/2015 - 02:04]

One thing I 'm curious ...

One thing I 'm curious about on the A/B testing is if it leads to the generic 'F2P ' look. The cutesy King /Rovio thing that 's hard to describe big wet eyes being an easy bit but so obvious when you see it and infests so many wannabes who ...