Robert was born in Germany in 1982 and lived there for 15 years before moving to Sweden. He ventured on to study physics at Lund University and successfully finished his PhD studies in 2011. During his time as a PhD student he designed and prototyped a new plastic-scintillator detector for ultra-fast time-of-flight measurements in relativistic heavy-ion beams at GSI, near Darmstadt, Germany.
Also, he would like to point out that he in no way plans to use this knowledge to help build a planet-annihilating particle cannon... Upon completing his thesis back in Sweden, he moved back to Germany again to take a job with GSI.
On a side track he built his skills in the art of photography over the past 10 years and now is on the verge of becoming a professional photographer, giving lessons and traveling to find the best motifs and places.
Having a great interest and love for games since 1989, and for PC Games specifically from 1995 onward, he set out to design his own game - before he stumbled upon Automation in its infancy early 2011. Even though he is not a car guy at all, the project stuck with him and he with the project.
He is valued by the team for his eye for detail, his ability to write documents that are more than a page long, and his uncanny knack to spot UI items one pixel out of alignment from 951.29 m distance. The rest of the team suspects this must be some kind of German thing, but they aren’t complaining...