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Robert Boyd's Blog   Expert Blogs

 

Creator of Zeboyd Games. Lead designer, script writer, and programmer for Breath of Death VII: The Beginning and Cthulhu Saves the World.

 

Expert Blogs

Posted by Robert Boyd on Mon, 20 Jan 2014 07:13:00 EST in Business/Marketing
Marketing tips from 5 different panels at Steam Dev Days 2014.


Posted by Robert Boyd on Tue, 17 Dec 2013 01:16:00 EST in Design, Console/PC, Indie
A look at some of the best designed games of 2013.


Posted by Robert Boyd on Fri, 13 Dec 2013 03:05:00 EST in Business/Marketing
Making a good game is never enough.


Posted by Robert Boyd on Thu, 25 Apr 2013 01:58:00 EDT in Design, Indie
5 key ideas that elevate the game design of Monaco: What's Yours is Mine to the next level.


Posted by Robert Boyd on Thu, 31 Jan 2013 02:47:00 EST in Design, Console/PC
9 criteria that can be used to classify RPGs.


Posted by Robert Boyd on Thu, 25 Oct 2012 02:05:00 EDT in Business/Marketing, Indie
A look at last week's Top 20 best selling XBLIG list paints a bleak picture of the Xbox Live Indie Games service.



Robert Boyd's Comments

Comment In: [Blog - 06/23/2014 - 07:55]

I actually strongly considered doing ...

I actually strongly considered doing just this but figured that we 'd be hard pressed raising the kind of money we needed if everyone was going to get the game for free.

Comment In: [News - 06/10/2014 - 02:19]

It doesn 't pander to ...

It doesn 't pander to the adults and adolescents who make up the shooter market. r n r nWhich I see as a very good thing. I could see Splatoon being very successful at growing the shooter market beyond the narrow demographic it currently has. It 's cute, it 's ...

Comment In: [Blog - 04/19/2014 - 04:11]

I 'd say it 's ...

I 'd say it 's mostly your kickstarter page. No screenshot on the entire page is a huge warning sign to potential backers. If they manage to sit through your video, they can see some gameplay footage but the footage is full of mediocre placeholder graphics in it so it ...

Comment In: [Blog - 04/17/2014 - 01:05]

Some other notes: r n ...

Some other notes: r n r nAsking for half a million dollars when you 're not a well known studio and you 're not resurrecting some beloved old property is nuts. Not saying that it 's impossible for unknowns to get that much it happens but if that 's your ...

Comment In: [Blog - 01/08/2014 - 02:59]

First off, citing VGChartz sales ...

First off, citing VGChartz sales figures is something that should never be seen in a Gamasutra. You might as well just make up your own stats since that 's what VGChartz does most of the time. r n r nSecond, you state that its N.A. launch in February 2013 had ...

Comment In: [Blog - 12/17/2013 - 01:16]

As mentioned in the article, ...

As mentioned in the article, Path of Exile isn 't receiving praise just because of the monetization system. More than perhaps any game in the genre, Path of Exile allows the player tremendous freedom in how you develop your character. Where other games have set classes, Path of Exile has ...