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Richard Matey's Blog

 

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Richard Matey's Comments

Comment In: [Feature - 12/05/2012 - 04:25]

Using Playmaker close to a ...

Using Playmaker close to a year, I can indeed say that Playmaker is a gateway drug for artists / designers to get more involved in the logic side of game creation. Since then I have learned Javascript and can now see where the coding learning curve runs right brain focused ...

Comment In: [News - 10/09/2012 - 09:56]

O and its a game ...

O and its a game engine with achievements I know its a rather small thing, but it is a fun incentive to download and give it a try with some small goals to achieves. Plus track your mastery / use of the software. Looking forward to more of these items ...

Comment In: [Feature - 09/27/2012 - 04:30]

Great article, this was very ...

Great article, this was very helpful and appreciate getting the different viewpoints from various people in the industry.

Comment In: [News - 12/14/2009 - 08:26]

I am not sure why ...

I am not sure why the factor of Microsoft banning 1 million consoles wasn't put into the article. The ban was right before MW2 and made pirates go buy another console to get back on Live. There is a reason they didn't ban the gamertags and that was to create ...

Comment In: [News - 12/09/2009 - 03:22]

I am aware of the ...

I am aware of the pedigree of some of the members that created Cheyenne Mtn. but I am not sure what is behind their major decisions. Starting a studio around a MMO is a dangerous model. This smaller project should have been their first focus and helped to work out ...

Comment In: [News - 11/02/2009 - 07:29]

I would agree with some ...

I would agree with some of the people above about the effectiveness of this viral video and gaining extra attention that is not necessary for a mega title like this. The core internet audience is already aware of your title and scrubbed through your edited internet trailers to gain extra ...