Randy Angle's Blog
Please visit http://www.hoppsbusch.com
Insight into the "Secret Playbooks" for F2P Games. It all started with a question, "why do companies hide their monetization numbers"?
Randy Angle's Comments
[Blog - 08/16/2014 - 02:16]
Damien, You are correct - ...
Damien, You are correct - there are various terms for what you suggest example: vertical slice , but the idea here is can you create the aesthetic mood through your choice of mechanics and dynamics. Not every emotion needs to be 'fun '.
[Blog - 04/25/2014 - 01:01]
I loved the 1802 COSMAC ...
I loved the 1802 COSMAC - long before I could afford a computer I was 16-years old in 1976 , I learned to program by reading about the instruction set and thinking through all my logic on the original COSMAC 'ELF ' from Popular Electronics Magazine - http://www.sparetimegizmos.com/Hardware/images/ELF PE COVER.GIF ...
[Blog - 03/10/2014 - 04:16]
Thanks to a friend in ...
Thanks to a friend in the twittersphere... please use this link to reach my blog: www.hoppsbusch.com was missing an 's '
[Blog - 03/04/2014 - 11:58]
Great post Tony - thanks ...
Great post Tony - thanks for spreading the news so we can all discuss an important topic like this. I hope it has a lasting impact on the folks who are reading it. r n r nJust so other readers know - Tony and I have been friends since 1997 ...
[News - 02/11/2014 - 01:39]
RIP - I still remember ...
RIP - I still remember the comedy and, at the time, innovative gameplay of Sewer Shark. Occasionally someone will bring up a mechanic or dynamic they think is original... and I 'll say, Oh, you mean like Sewer Shark . Thank You, Ken... 12, 6, 9 'er .
[News - 12/30/2013 - 09:03]